Removed unused dirty rectangle code.

This commit is contained in:
Bart Trzynadlowski 2012-01-26 02:49:07 +00:00
parent b7980aa562
commit e00a372cef

View file

@ -142,7 +142,6 @@ private:
void DrawTileLine8Bit(UINT32 *buf, int offset, UINT16 tile, int tileLine); void DrawTileLine8Bit(UINT32 *buf, int offset, UINT16 tile, int tileLine);
void DrawTileLine8BitRightClip(UINT32 *buf, int offset, UINT16 tile, int tileLine, int numPixels); void DrawTileLine8BitRightClip(UINT32 *buf, int offset, UINT16 tile, int tileLine, int numPixels);
void DrawCompleteLayer(int layerNum, const UINT16 *nameTableBase); void DrawCompleteLayer(int layerNum, const UINT16 *nameTableBase);
void DrawRect(int layerNum, const UINT16 *nameTableBase, int tileX, int tileY, int tileW, int tileH);
void UpdateLayer(int layerNum); void UpdateLayer(int layerNum);
void DisplayLayer(int layerNum, GLfloat z); void DisplayLayer(int layerNum, GLfloat z);
void Setup2D(void); void Setup2D(void);