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@ -366,6 +366,7 @@ private:
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// Multiple threading
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// Multiple threading
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bool startedThreads; // True if threads have been created and started
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bool startedThreads; // True if threads have been created and started
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bool pausedThreads; // True if threads are currently paused
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bool pausedThreads; // True if threads are currently paused
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bool syncSndBrdThread; // True if sound board thread should be sync'd with PPC thread
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CThread *sndBrdThread; // Sound board thread
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CThread *sndBrdThread; // Sound board thread
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CThread *drvBrdThread; // Drive board thread
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CThread *drvBrdThread; // Drive board thread
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bool sndBrdThreadRunning; // Flag to indicate sound board thread is currently processing
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bool sndBrdThreadRunning; // Flag to indicate sound board thread is currently processing
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@ -374,7 +375,6 @@ private:
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bool drvBrdThreadDone; // Flag to indicate drive board thread has finished processing
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bool drvBrdThreadDone; // Flag to indicate drive board thread has finished processing
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// Thread synchronization objects
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// Thread synchronization objects
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bool syncSndBrdThread;
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CSemaphore *sndBrdThreadSync;
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CSemaphore *sndBrdThreadSync;
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CMutex *sndBrdNotifyLock;
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CMutex *sndBrdNotifyLock;
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CCondVar *sndBrdNotifySync;
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CCondVar *sndBrdNotifySync;
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