Ian Curtis
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43add90d2f
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Fix bad texture seems
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2016-05-09 16:26:34 +00:00 |
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Ian Curtis
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ded3168060
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Split face colour from per vertex poly colour. Fixes colour bleeding between connected polys in harley.
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2016-05-07 15:28:04 +00:00 |
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Ian Curtis
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58d187e59a
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parse viewports in normal order
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2016-04-19 22:05:12 +00:00 |
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Ian Curtis
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057ee94210
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simplify
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2016-04-18 14:06:10 +00:00 |
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Ian Curtis
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aee89390ba
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add LOD table data. Maybe we can get clipping planes out of these
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2016-03-28 20:11:46 +00:00 |
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Ian Curtis
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4992e59673
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Cache rom models, for better performance.
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2016-03-26 22:44:26 +00:00 |
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Ian Curtis
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0327db246f
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WIP
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2016-03-24 13:17:17 +00:00 |
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Ian Curtis
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f031e5d095
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finish front/back face culling code based on matrix determinant. Optimised opengl to avoid redundant state changes.
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2016-03-22 23:39:59 +00:00 |
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Ian Curtis
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e7eb912eaa
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add maths functions
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2016-03-22 13:47:28 +00:00 |
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Bart Trzynadlowski
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34301e97e1
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Adding new 3D engine by Ian Curtis. Old engine moved to Graphics/Legacy3D/.
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2016-03-21 04:10:14 +00:00 |
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