Nik Henson
8a4ea64994
Added OSD/Video.h to provide OSD-dependent video functionality. The static functions in here get called by Model3.cpp from within the render thread so that any OSD related rendering can also be run in parallel for a further speed increase.
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Updated OSD/SDL/Main.cpp to provide the SDL implementations of the functions in OSD/Video.h.
2012-02-13 23:37:48 +00:00
Nik Henson
93d68c5bf8
Added missing library WbemUuid.lib to VS project linker options
2012-01-22 16:33:40 +00:00
Nik Henson
a1a993917a
Added missing shader source files into VS2008 project (not needed for build, just for reference)
2012-01-16 22:15:59 +00:00
Nik Henson
622046828c
Added quotes around paths in post-build events to allow for spaces in directory names
2011-11-06 12:10:57 +00:00
Nik Henson
a6b31b72c1
Fixed incorrect ZLib paths
2011-11-05 21:08:49 +00:00
Nik Henson
663a7f919c
Changes to Supermodel VS2008 solution to ensure it will now build completely from scratch:
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- added projects to build third-party libraries ZLib and SDL (expects source code to be present in Libraries directory)
- moved Musashi68K into its own directory
- tidied up some config options
2011-11-05 20:35:56 +00:00
Nik Henson
a18c26025f
Added separate Musashi68K project that compiles and runs m68kmake to build required Musashi68K file.
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Updated solution so that with above change it will now build Supermodel completely from scratch.
2011-11-01 23:13:26 +00:00
Nik Henson
b6923aeb9b
Added Visual Studio 2008 Project/Solution files as an alternative way to build Supermodel on Windows.
2011-09-23 22:25:36 +00:00