Matthew Daniels
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9ffce8b92a
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Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs.
Making changes to a header file should no longer force the entire project to recompile.
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2021-11-22 17:15:06 +00:00 |
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Bart Trzynadlowski
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21f813ad3e
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Fixed a bug in MCRFS instruction related to the VXSOFT, VXSQRT, and VXCVI bits. Thanks to Spindizzi.
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2017-08-16 00:58:39 +00:00 |
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Bart Trzynadlowski
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772c94d122
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- Committing Nik's timing changes: the PowerPC's DEC and TBR now count at the correct rate and time is accurately maintained between calls to the emulator. A VBlank bit was identified in the Real3D status register space and is now timed. Unfortunately, there are still some problems and not all games are perfect, but FV2, VS2, and others are working much better or perfectly.
- Added a new dump of Scud Race Plus (scudp1). Strangely, this one uses an MPC106 instead of the MPC105 used by every other Step 1.5 game...
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2012-07-12 06:13:24 +00:00 |
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Bart Trzynadlowski
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2f5bf43bda
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Updated copyright information and added headers to all remaining files except debugger.
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2011-09-14 19:08:43 +00:00 |
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Bart Trzynadlowski
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11d1d61bc2
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- Removed BOOL and replaced it with native C++ type, bool.
- Removed TRUE and FALSE, changed to 'true' and 'false' keywords.
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2011-09-08 06:34:18 +00:00 |
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Nik Henson
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b94537341d
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- Added check of reserved flag back into PPC stwcx. instruction
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2011-07-20 21:40:10 +00:00 |
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Bart Trzynadlowski
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b2afd274cb
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2011-07-13 05:29:02 +00:00 |
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Bart Trzynadlowski
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783446fca2
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Fixing import mistake: moving source code to trunk/Src.
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2011-04-24 01:19:40 +00:00 |
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