This website requires JavaScript.
Explore
Help
Sign In
Xargon
/
Supermodel
Watch
1
Star
0
Fork
You've already forked Supermodel
0
mirror of
https://github.com/RetroDECK/Supermodel.git
synced
2024-11-27 16:15:40 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
574
commits
1
branch
0
tags
78
MiB
cc32e0bf8e
Commit graph
2 commits
Author
SHA1
Message
Date
Ian Curtis
24cbeed526
Dynamically calculate near/far frustum planes for each viewport priority layer by clipping the overlapping meshes with the 4 frustum planes. A bit brute forcy, but the results are great.
2017-02-07 14:05:03 +00:00
Ian Curtis
c2b1db11f8
Cull geometry based on the culling distances in the nodes. Should give some sort of speedup on lower end pcs where the CPU is predominantly the bottle neck.
2016-06-16 20:05:29 +00:00