/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011-2021 Bart Trzynadlowski, Nik Henson, Ian Curtis, ** Harry Tuttle, and Spindizzi ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * SkiBoard.h * * Header for the CSkiBoard (rumble skipad emulation) class. */ #ifndef INCLUDED_SKIBOARD_H #define INCLUDED_SKIBOARD_H #include "DriveBoard.h" #include "Util/NewConfig.h" #include "Game.h" /* * CSkiBoard */ class CSkiBoard : public CDriveBoard { public: /* * GetType(void): * * Returns: * Drive board type. */ Game::DriveBoardType GetType(void); unsigned GetForceFeedbackStrength(void); void SetForceFeedbackStrength(unsigned strength); /* * SaveState(SaveState): * * Saves the drive board state. * * Parameters: * SaveState Block file to save state information to. */ //void SaveState(CBlockFile *SaveState); /* * LoadState(SaveState): * * Restores the drive board state. * * Parameters: * SaveState Block file to load save state information from. */ void LoadState(CBlockFile *SaveState); /* * Init(romPtr): * * Initializes (and "attaches") the drive board. This should be called * before other members. * * Parameters: * romPtr Pointer to the drive board ROM (Z80 program). If this * is NULL, then the drive board will not be emulated. * * Returns: * FAIL if the drive board could not be initialized (prints own error * message), otherwise OKAY. If the drive board is not attached * because no ROM was passed to it, no error is generated and the * drive board is silently disabled (detached). */ bool Init(const UINT8 *romPtr); /* * Reset(void): * * Resets the drive board. */ void Reset(void); /* * Read(): * * Reads data from the drive board. * * Returns: * Data read. */ UINT8 Read(void); /* * Write(data): * * Writes data to the drive board. * * Parameters: * data Data to send. */ void Write(UINT8 data); /* * RunFrame(void): * * Emulates a single frame's worth of time on the drive board. */ void RunFrame(void); /* * CWheelBoard(config): * ~CWheelBoard(): * * Constructor and destructor. Memory is freed by destructor. * * Paramters: * config Run-time configuration. The reference should be held because * this changes at run-time. */ CSkiBoard(const Util::Config::Node &config); ~CSkiBoard(void); // needed by abstract class UINT8 Read8(UINT32 addr); void Write8(UINT32 addr, UINT8 data); protected: void Disable(void); private: // Feedback state UINT8 m_lastVibrate; // Last vibrate command sent UINT8 SimulateRead(void); void SimulateWrite(UINT8 data); void SendVibrate(UINT8 val); }; #endif // INCLUDED_SKIBOARD_H