/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011 Bart Trzynadlowski, Nik Henson ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * m68kctx.h * * Musashi CPU context. This was made a separate file to more easily facilitate * save state management. It is used internally by m68kcpu.h. */ #include "Types.h" // Supermodel types typedef struct { UINT32 cpu_type; /* CPU Type: 68000, 68008, 68010, 68EC020, or 68020 */ UINT32 dar[16]; /* Data and Address Registers */ UINT32 ppc; /* Previous program counter */ UINT32 pc; /* Program Counter */ UINT32 sp[7]; /* User, Interrupt, and Master Stack Pointers */ UINT32 vbr; /* Vector Base Register (m68010+) */ UINT32 sfc; /* Source Function Code Register (m68010+) */ UINT32 dfc; /* Destination Function Code Register (m68010+) */ UINT32 cacr; /* Cache Control Register (m68020, unemulated) */ UINT32 caar; /* Cache Address Register (m68020, unemulated) */ UINT32 ir; /* Instruction Register */ UINT32 t1_flag; /* Trace 1 */ UINT32 t0_flag; /* Trace 0 */ UINT32 s_flag; /* Supervisor */ UINT32 m_flag; /* Master/Interrupt state */ UINT32 x_flag; /* Extend */ UINT32 n_flag; /* Negative */ UINT32 not_z_flag; /* Zero, inverted for speedups */ UINT32 v_flag; /* Overflow */ UINT32 c_flag; /* Carry */ UINT32 int_mask; /* I0-I2 */ UINT32 int_level; /* State of interrupt pins IPL0-IPL2 -- ASG: changed from ints_pending */ UINT32 int_cycles; /* ASG: extra cycles from generated interrupts */ UINT32 stopped; /* Stopped state */ UINT32 pref_addr; /* Last prefetch address */ UINT32 pref_data; /* Data in the prefetch queue */ UINT32 address_mask; /* Available address pins */ UINT32 sr_mask; /* Implemented status register bits */ UINT32 instr_mode; /* Stores whether we are in instruction mode or group 0/1 exception mode */ UINT32 run_mode; /* Stores whether we are processing a reset, bus error, address error, or something else */ /* Clocks required for instructions / exceptions */ UINT32 cyc_bcc_notake_b; UINT32 cyc_bcc_notake_w; UINT32 cyc_dbcc_f_noexp; UINT32 cyc_dbcc_f_exp; UINT32 cyc_scc_r_true; UINT32 cyc_movem_w; UINT32 cyc_movem_l; UINT32 cyc_shift; UINT32 cyc_reset; UINT8* cyc_instruction; UINT8* cyc_exception; /* Callbacks to host */ int (*int_ack_callback)(int int_line); /* Interrupt Acknowledge */ void (*bkpt_ack_callback)(unsigned int data); /* Breakpoint Acknowledge */ void (*reset_instr_callback)(void); /* Called when a RESET instruction is encountered */ void (*cmpild_instr_callback)(unsigned int, int); /* Called when a CMPI.L #v, Dn instruction is encountered */ void (*rte_instr_callback)(void); /* Called when a RTE instruction is encountered */ void (*pc_changed_callback)(unsigned int new_pc); /* Called when the PC changes by a large amount */ void (*set_fc_callback)(unsigned int new_fc); /* Called when the CPU function code changes */ void (*instr_hook_callback)(void); /* Called every instruction cycle prior to execution */ } m68ki_cpu_core;