/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011-2020 Bart Trzynadlowski, Nik Henson, Ian Curtis, ** Harry Tuttle, and Spindizzi ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ #ifndef _TCPRECEIVE_H_ #define _TCPRECEIVE_H_ #include #include #include #include "SDLIncludes.h" class TCPReceive { public: TCPReceive(int port); ~TCPReceive(); bool CheckDataAvailable(int timeoutMS = 0); // timeoutMS -1 = wait forever until data arrives, 0 = no waiting, 1+ wait time in milliseconds std::vector& Receive(); bool Connected(); private: void ListenFunc(); TCPsocket m_listenSocket; std::atomic m_receiveSocket; SDLNet_SocketSet m_socketSet; std::thread m_listenThread; std::atomic_bool m_running; std::vector m_recBuffer; }; #endif