#ifndef _R3DSCROLLFOG_H_ #define _R3DSCROLLFOG_H_ #include "Util/NewConfig.h" #include namespace New3D { class R3DScrollFog { public: R3DScrollFog(const Util::Config::Node &config); ~R3DScrollFog(); void DrawScrollFog(float rbga[4], float attenuation, float ambient, float *spotRGB, float *spotEllipse); private: void AllocResources(); void DeallocResources(); const Util::Config::Node &m_config; GLuint m_shaderProgram; GLuint m_vertexShader; GLuint m_fragmentShader; GLint m_locFogColour; GLint m_locFogAttenuation; GLint m_locFogAmbient; GLint m_locSpotFogColor; GLint m_locSpotEllipse; GLuint m_vao; }; } #endif