/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011 Bart Trzynadlowski ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * INIFile.cpp * * INI file management. Implementation of the CINIFile class. * * To-Do List * ---------- * - Add an iterator to retrieve all settings associated with a given section. * This will allow detection of invalid setting names, if the caller desires. * - Add boolean on/off, true/false keywords. * - Note that linePtr does not necessarily correspond to actual lines in the * file (newlines should be counted by the tokenizer for that). * * Grammar * ------- * * Section: '[' Identifier ']' * Line: Identifier '=' Argument * Argument: Number * String * * Overview * -------- * INI files are linear in nature, divided into sections. Each section has * settings associated with it which may be either numerical values or strings. * Presently, only unsigned 32-bit integers are supported. * * INI files are first opened, then parsed, and finally closed. The parse tree * is cleared only during object construction and when the INI file is closed. * Default settings may be inserted before a file is opened or parsed. When an * INI file is written out, the current INI file on the disk is cleared. If an * error occurs during this process, the data will be lost. * * Sections are added only when a setting is found in that section. Empty * sections are not added to the tree with the exception of the default ("") * section. A default section name can be specified, which creates an alias * for the default section. The alias will be output when the file is * written (there will be no settings without an explicit section). */ #include "Supermodel.h" using namespace std; /****************************************************************************** Basic Functions ******************************************************************************/ BOOL CINIFile::Write(const char *comment) { BOOL writeSuccess; // In order to truncate, we must close and reopen as truncated File.close(); File.clear(); // required to clear EOF flag (open() does not clear) File.open(FileName.c_str(),fstream::out|fstream::trunc); if (File.fail()) { return FAIL; } // Output comment if (comment != NULL) File << comment << endl; // Iterate through all sections sequentially for (unsigned i = 0; i < Sections.size(); i++) { if (Sections[i].Settings.size() != 0) { // Output section name if (Sections[i].Name != "") File << "[ " << Sections[i].Name << " ]" << endl << endl; else // if null name, use default section name (if exists) or nothing at all { if (DefaultSectionName != "") File << "[ " << DefaultSectionName << " ]" << endl << endl; } // Iterate through all settings within this section for (unsigned j = 0; j < Sections[i].Settings.size(); j++) { // Output setting File << Sections[i].Settings[j].Name << " = "; if (Sections[i].Settings[j].isNumber) File << Sections[i].Settings[j].value << endl; else File << '\"' << Sections[i].Settings[j].String << '\"' << endl; } // New line File << endl; } } writeSuccess = File.good()?OKAY:FAIL; // Close and reopen as read/write File.close(); File.open(FileName.c_str(),fstream::in|fstream::out); if (File.fail()) { //printf("unable to re-open %s for reading/writing\n", FileName.c_str()); return FAIL; } // Report any errors that occurred during writing return writeSuccess; } BOOL CINIFile::Open(const char *fileNameStr) { FileName = fileNameStr; // Try to open for reading AND writing File.open(fileNameStr, fstream::in|fstream::out); if (File.fail()) return FAIL; InitParseTree(); return OKAY; } BOOL CINIFile::OpenAndCreate(const char *fileNameStr) { FileName = fileNameStr; // Try to open for reading and writing File.open(fileNameStr, fstream::in|fstream::out); if (File.fail()) { // File does not exist, try opening as write only (create it) File.clear(); File.open(fileNameStr, fstream::out); if (File.fail()) return FAIL; } InitParseTree(); return OKAY; } void CINIFile::Close(void) { File.close(); Sections.clear(); // clear the parse tree! } /****************************************************************************** Management of Settings ******************************************************************************/ // Finds index of first matching section in the section list. Returns FAIL if not found. BOOL CINIFile::LookUpSection(unsigned *idx, string SectionName) { for (unsigned i = 0; i < Sections.size(); i++) { if ((Sections[i].Name == SectionName) || ((Sections[i].Name == "") && (SectionName == DefaultSectionName)) || // if default section, also accept its alias ((Sections[i].Name == DefaultSectionName) && (SectionName == ""))) // ... { *idx = i; return OKAY; } } return FAIL; } // Assigns a value to the given setting, creating the setting if it does not exist. Nulls out the string (sets it to ""). void CINIFile::Set(string SectionName, string SettingName, int value) { struct Setting NewSetting; unsigned sectionIdx, settingIdx; // Check if the section exists anywhere in parse tree. If not, create it if (OKAY != LookUpSection(§ionIdx, SectionName)) { //printf("unable to find %s:%s, creating section\n", SectionName.c_str(), SettingName.c_str()); struct Section NewSection; NewSection.Name = SectionName; Sections.push_back(NewSection); sectionIdx = Sections.size()-1; // the new section will be at the last index } // Search through all sections with the requested name for the first occurance of the desired setting for (unsigned i = 0; i < Sections.size(); i++) { if ((Sections[i].Name == SectionName) || ((Sections[i].Name == "") && (SectionName == DefaultSectionName)) || // accept alias for default section ((Sections[i].Name == DefaultSectionName) && (SectionName == ""))) // ... { for (unsigned j = 0; j < Sections[i].Settings.size(); j++) { if (Sections[i].Settings[j].Name == SettingName) { // Found it! Update value of this setting sectionIdx = i; settingIdx = j; goto UpdateIntValue; } } } } // Couldn't find setting, create it in the first matching section found earlier NewSetting.Name = SettingName; Sections[sectionIdx].Settings.push_back(NewSetting); settingIdx = Sections[sectionIdx].Settings.size()-1; // Update the setting! UpdateIntValue: Sections[sectionIdx].Settings[settingIdx].isNumber = TRUE; Sections[sectionIdx].Settings[settingIdx].value = value; Sections[sectionIdx].Settings[settingIdx].String = ""; } // Assigns the string to the given setting, creating the setting if it does not exist. Zeros out the value. void CINIFile::Set(string SectionName, string SettingName, string String) { struct Setting NewSetting; unsigned sectionIdx, settingIdx; // Check if the section exists anywhere in parse tree. If not, create it if (OKAY != LookUpSection(§ionIdx, SectionName)) { //printf("unable to find %s:%s, creating section\n", SectionName.c_str(), SettingName.c_str()); struct Section NewSection; NewSection.Name = SectionName; Sections.push_back(NewSection); sectionIdx = Sections.size()-1; // the new section will be at the last index } // Search through all sections with the requested name for the first occurance of the desired setting for (unsigned i = 0; i < Sections.size(); i++) { if ((Sections[i].Name == SectionName) || ((Sections[i].Name == "") && (SectionName == DefaultSectionName)) || // accept alias for default section ((Sections[i].Name == DefaultSectionName) && (SectionName == ""))) // ... { for (unsigned j = 0; j < Sections[i].Settings.size(); j++) { if (Sections[i].Settings[j].Name == SettingName) { // Found it! Update value of this setting sectionIdx = i; settingIdx = j; goto UpdateString; } } } } // Couldn't find setting, create it in the first matching section found earlier NewSetting.Name = SettingName; Sections[sectionIdx].Settings.push_back(NewSetting); settingIdx = Sections[sectionIdx].Settings.size()-1; // Update the setting! UpdateString: Sections[sectionIdx].Settings[settingIdx].isNumber = FALSE; Sections[sectionIdx].Settings[settingIdx].String = String; Sections[sectionIdx].Settings[settingIdx].value = 0; } // Obtains a numerical setting, if it exists, otherwise does nothing. BOOL CINIFile::Get(string SectionName, string SettingName, int& value) { for (unsigned i = 0; i < Sections.size(); i++) { if ((Sections[i].Name == SectionName) || ((Sections[i].Name == "") && (SectionName == DefaultSectionName)) || // accept alias for default section ((Sections[i].Name == DefaultSectionName) && (SectionName == ""))) // ... { for (unsigned j = 0; j < Sections[i].Settings.size(); j++) { if (Sections[i].Settings[j].Name == SettingName) { value = Sections[i].Settings[j].value; return OKAY; } } } } return FAIL; } BOOL CINIFile::Get(string SectionName, string SettingName, unsigned& value) { int intVal; if (Get(SectionName, SettingName, intVal) == FAIL || intVal < 0) return FAIL; value = (unsigned)intVal; return OKAY; } // Obtains a string setting, if it exists, otherwise does nothing. BOOL CINIFile::Get(string SectionName, string SettingName, string& String) { for (unsigned i = 0; i < Sections.size(); i++) { if ((Sections[i].Name == SectionName) || ((Sections[i].Name == "") && (SectionName == DefaultSectionName)) || // accept alias for default section ((Sections[i].Name == DefaultSectionName) && (SectionName == ""))) // ... { for (unsigned j = 0; j < Sections[i].Settings.size(); j++) { if (Sections[i].Settings[j].Name == SettingName) { String = Sections[i].Settings[j].String; return OKAY; } } } } return FAIL; } void CINIFile::SetDefaultSectionName(string SectionName) { DefaultSectionName = SectionName; } /****************************************************************************** Tokenizer Never need to check for newlines because it is assumed these have been stripped by getline(). ******************************************************************************/ // Token types #define TOKEN_INVALID -1 #define TOKEN_NULL 0 #define TOKEN_IDENTIFIER 1 #define TOKEN_NUMBER 2 #define TOKEN_STRING 3 // Token constructor (initializes token to null) CINIFile::CToken::CToken(void) { type = TOKEN_NULL; } // Returns true for white space, comment symbol, or null terminator. static BOOL IsBlank(char c) { if (isspace(c) || (c==';') || (c=='\0')) return TRUE; return FALSE; } // Fetches a string. Tolerates all characters between quotes. CINIFile::CToken CINIFile::GetString(void) { CToken T; T.type = TOKEN_STRING; // Search for next quote ++linePtr; while (1) { if (linePtr[0] == '\"') { ++linePtr; // so we can find next token break; } else if (linePtr[0] == '\0') { //printf("tokenizer: warning: string is missing end quote\n"); break; } else T.String += linePtr[0]; ++linePtr; } return T; } // Fetch number (decimal or hexadecimal positive/negative integer). // linePtr must point to a character and therefore linePtr[1] is guaranteed to be within bounds. CINIFile::CToken CINIFile::GetNumber(void) { CToken T; unsigned long long number = 0; BOOL isNeg = FALSE; int overflow = 0; T.type = TOKEN_NUMBER; // See if begins with minus sign if (linePtr[0]=='-') { isNeg = TRUE; linePtr++; } // Hexadecimal? if ((linePtr[0]=='0') && ((linePtr[1]=='X') || (linePtr[1]=='x'))) { linePtr += 2; // advance to digits // Ensure that at we have at least one digit if (!isxdigit(linePtr[0])) { //printf("tokenizer: invalid hexadecimal number\n"); T.type = TOKEN_INVALID; return T; } // Read number digit by digit while (1) { if (isxdigit(linePtr[0])) { number <<= 4; if (isdigit(linePtr[0])) number |= (linePtr[0]-'0'); else if (isupper(linePtr[0])) number |= (linePtr[0]-'A'); else // must be lowercase... number |= (linePtr[0]-'a'); ++linePtr; // Check for overflows if (!isNeg && number > 0x000000007FFFFFFFULL || isNeg && number > 0x0000000080000000ULL) overflow = 1; } else if (IsBlank(linePtr[0])) break; else { //printf("tokenizer: invalid hexadecimal number\n"); T.type = TOKEN_INVALID; return T; } } } // Decimal? else { // Read number digit by digit while (1) { if (isdigit(linePtr[0])) { number *= 10; number += (linePtr[0]-'0'); ++linePtr; // Check for overflows if (!isNeg && number > 0x000000007FFFFFFFULL || isNeg && number > 0x0000000080000000ULL) overflow = 1; } else if (IsBlank(linePtr[0])) break; else { //printf("tokenizer: invalid number\n"); T.type = TOKEN_INVALID; return T; } } } //if (overflow) // printf("tokenizer: number exceeds 32 bits and has been truncated\n"); T.number = (isNeg ? -(int)number : (int)number); return T; } // Fetch identifier CINIFile::CToken CINIFile::GetIdentifier(void) { CToken T; T.type = TOKEN_IDENTIFIER; while (1) { if (isalpha(linePtr[0]) || isdigit(linePtr[0]) || (linePtr[0]=='_')) { T.String += linePtr[0]; ++linePtr; } else break; } return T; } // Fetch token CINIFile::CToken CINIFile::GetToken(void) { CToken T; while (1) { // Gobble up whitespace if (isspace(linePtr[0])) ++linePtr; // Comment or end of line else if ((linePtr[0]==';') || (linePtr[0]=='\0')) { T.type = TOKEN_NULL; return T; } // Delimiters else if ((linePtr[0]=='[') || (linePtr[0]==']') || (linePtr[0]=='=')) { T.type = *linePtr++; return T; } // Identifier? else if (isalpha(linePtr[0]) || (linePtr[0] == '_')) { T = GetIdentifier(); return T; } // Number? (+/-?) else if (isdigit(linePtr[0])) { T = GetNumber(); return T; } // String? else if (linePtr[0]=='\"') { T = GetString(); return T; } // Illegal symbol else break; // return null token } // If we got here, invalid token T.type = TOKEN_INVALID; return T; } /****************************************************************************** Parser ******************************************************************************/ /* * Parse tree is initialized with a blank section in case the user adds * settings with defined sections before adding settings without an explicit * section. If this is not done, settings without a section will be wrongly * output as part of the previous section in the parse tree. */ void CINIFile::InitParseTree(void) { struct Section FirstSection; FirstSection.Name = ""; Sections.clear(); Sections.push_back(FirstSection); } BOOL CINIFile::Parse(void) { CToken T, U, V, W; string currentSection; // current section we're processing BOOL parseStatus = OKAY; lineNum = 0; if (!File.is_open()) return FAIL; File.clear(); if (!File.good()) return FAIL; while (!File.eof()) { ++lineNum; File.getline(lineBuf,2048); if (File.fail()) return FAIL; linePtr = lineBuf; // beginning of line // Top level T = GetToken(); U = GetToken(); V = GetToken(); W = GetToken(); // should always be null switch (T.type) { // [ Identifier ] case '[': if ((U.type==TOKEN_IDENTIFIER) && (V.type==']') && (W.type==TOKEN_NULL)) { //printf("Section: %s\n", U.String.c_str()); currentSection = U.String; } else { parseStatus = FAIL; //printf("%d: parse error\n", lineNum); } break; // Identifier '=' Argument case TOKEN_IDENTIFIER: if (U.type != '=') { parseStatus = FAIL; //printf("%d: expected '=' after identifier\n", lineNum); } else { if (((V.type==TOKEN_NUMBER) || (V.type==TOKEN_STRING)) && (W.type==TOKEN_NULL)) { if (V.type == TOKEN_NUMBER) { //printf("\t%s = %X\n", T.String.c_str(), V.number); Set(currentSection, T.String, V.number); } else if (V.type == TOKEN_STRING) { //printf("\t%s = %s\n", T.String.c_str(), V.String.c_str()); Set(currentSection, T.String, V.String); } } else { parseStatus = FAIL; //printf("%d: expected a number or string after '='\n", lineNum); } } break; // Blank line case TOKEN_NULL: break; // Illegal default: parseStatus = FAIL; //printf("%d: parse error\n", lineNum); break; } } //printf("end of file reached\n"); return parseStatus; }