/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011 Bart Trzynadlowski ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * SCSP.h * * Header file defining for SCSP emulation. */ #ifndef INCLUDED_SCSP_H #define INCLUDED_SCSP_H void SCSP_w8(UINT32 addr,UINT8 val); void SCSP_w16(UINT32 addr,UINT16 val); void SCSP_w32(UINT32 addr,UINT32 val); UINT8 SCSP_r8(UINT32 addr); UINT16 SCSP_r16(UINT32 addr); UINT32 SCSP_r32(UINT32 addr); void SCSP_SetCB(int (*Run68k)(int cycles),void (*Int68k)(int irq)); void SCSP_Update(); void SCSP_MidiIn(UINT8); void SCSP_MidiOutW(UINT8); UINT8 SCSP_MidiOutFill(); UINT8 SCSP_MidiInFill(); void SCSP_CpuRunScanline(); UINT8 SCSP_MidiOutR(); void SCSP_Init(int n); void SCSP_SetRAM(int n,UINT8 *r); void SCSP_RTECheck(); int SCSP_IRQCB(int); void SCSP_Master_w8(UINT32 addr,UINT8 val); void SCSP_Master_w16(UINT32 addr,UINT16 val); void SCSP_Master_w32(UINT32 addr,UINT32 val); void SCSP_Slave_w8(UINT32 addr,UINT8 val); void SCSP_Slave_w16(UINT32 addr,UINT16 val); void SCSP_Slave_w32(UINT32 addr,UINT32 val); UINT8 SCSP_Master_r8(UINT32 addr); UINT16 SCSP_Master_r16(UINT32 addr); UINT32 SCSP_Master_r32(UINT32 addr); UINT8 SCSP_Slave_r8(UINT32 addr); UINT16 SCSP_Slave_r16(UINT32 addr); UINT32 SCSP_Slave_r32(UINT32 addr); // Supermodel interface functions void SCSP_SaveState(CBlockFile *StateFile); void SCSP_LoadState(CBlockFile *StateFile); void SCSP_SetBuffers(INT16 *leftBufferPtr, INT16 *rightBufferPtr, int bufferLength); void SCSP_Deinit(void); #endif // INCLUDED_SCSP_H