/**
 ** Supermodel
 ** A Sega Model 3 Arcade Emulator.
 ** Copyright 2003-2022 The Supermodel Team
 **
 ** This file is part of Supermodel.
 **
 ** Supermodel is free software: you can redistribute it and/or modify it under
 ** the terms of the GNU General Public License as published by the Free
 ** Software Foundation, either version 3 of the License, or (at your option)
 ** any later version.
 **
 ** Supermodel is distributed in the hope that it will be useful, but WITHOUT
 ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 ** FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 ** more details.
 **
 ** You should have received a copy of the GNU General Public License along
 ** with Supermodel.  If not, see <http://www.gnu.org/licenses/>.
 **/

/*
 * FileSystemPaths.h
 * 
 * Header file for OS-dependent Supermodel files locations.
 */

#ifndef INCLUDED_FILESYSTEMPATH_H
#define INCLUDED_FILESYSTEMPATH_H

#include <string>

namespace FileSystemPath
{
    enum PathType { Analysis, Config, Log, NVRAM, Saves, Screenshots, Assets }; // Filesystem path types
    bool PathExists(std::string fileSystemPath); // Checks if a directory exists (returns true if exists, false if it doesn't)
    std::string GetPath(PathType pathType);  // Generates a path to be used by Supermodel files
}


#endif // INCLUDED_FILESYSTEMPATH_H