/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011 Bart Trzynadlowski ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * SoundBoard.h * * Header file defining the CSoundBoard class: Model 3 audio subsystem. */ #ifndef INCLUDED_SOUNDBOARD_H #define INCLUDED_SOUNDBOARD_H /* * CSoundBoard: * * Model 3 sound board (68K CPU + 2 x SCSP). */ class CSoundBoard { public: /* * WriteMIDIPort(data): * * Writes to the sound board MIDI port. * * Parameters: * data Byte to write to MIDI port. */ void WriteMIDIPort(UINT8 data); /* * RunFrame(void): * * Runs the sound board for one frame, updating sound in the process. */ void RunFrame(void); /* * Reset(void): * * Resets the sound board. */ void Reset(void); /* * Init(soundROMPtr, sampleROMPtr): * * One-time initialization. Must be called prior to all other members. * * Parameters: * soundROMPtr Pointer to sound ROM (68K program). * sampleROMPtr Pointer to sample ROM. * ppcIRQObjectPtr Pointer to PowerPC-side IRQ object. * soundIRQBit IRQ bit mask to use for sound board PowerPC IRQs. * * Returns: * OKAY if successful, FAIL if unable to allocate memory. Prints own * error messages. */ BOOL Init(const UINT8 *soundROMPtr, const UINT8 *sampleROMPtr, CIRQ *ppcIRQObjectPtr, unsigned soundIRQBit); /* * CSoundBoard(void): * ~CSoundBoard(void): * * Constructor and destructor. */ CSoundBoard(void); ~CSoundBoard(void); private: // PowerPC IRQ controller CIRQ *ppcIRQ; unsigned ppcSoundIRQBit; // Sound board memory const UINT8 *soundROM; // 68K program ROM (passed in from parent object) const UINT8 *sampleROM; // 68K sample ROM (passed in from parent object) UINT8 *memoryPool; // single allocated region for all sound board RAM UINT8 *ram1, *ram2; // SCSP1 and SCSP2 RAM }; #endif // INCLUDED_SOUNDBOARD_H