/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2011-2012 Bart Trzynadlowski, Nik Henson ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * Supermodel.h * * Program-wide header file. */ #ifndef INCLUDED_SUPERMODEL_H #define INCLUDED_SUPERMODEL_H // Used throughout Supermodel #include #include #include /****************************************************************************** Program-Wide Definitions ******************************************************************************/ #include "Version.h" /****************************************************************************** OS-Dependent (OSD) Items Everything here must be provided by the OSD layer. The following include files must be located in the OSD directories for each port: Types.h Defines fundamental data types. OSDConfig.h COSDConfig class (OSD-specific configuration settings). ******************************************************************************/ // stricmp() is non-standard, apparently... #ifdef _MSC_VER // MS VisualC++ #define stricmp _stricmp #elif defined(__GNUC__) #define stricmp strcasecmp #endif // 32-bit rotate left #ifdef _MSC_VER // MS VisualC++ - use VS intrinsic function _rotl #define rotl(val, shift) val = _rotl(val, shift) #elif defined(__GNUC__) // GCC should optimise following to asm #define rotl(val, shift) val = (val>>shift)|(val<<(32-shift)) #endif /* * Fundamental Data Types: * * UINT64 Unsigned 64-bit integer. * INT64 Signed 64-bit integer. * UINT32 Unsigned 32-bit integer. * INT32 Signed 32-bit integer. * UINT16 Unsigned 16-bit integer. * INT16 Signed 16-bit integer. * UINT8 Unsigned 8-bit integer. * INT8 Signed 8-bit integer. * FLOAT32 Single-precision, 32-bit floating point number. * FLOAT64 Double-precision, 64-bit floating point number. * * Boolean Values: * * OKAY 0 * FAIL 1 * * Types.h is used within C++ and C modules, so it must NOT include any C++- * specific stuff. Some modules may choose to include it directly rather than * use Supermodel.h, so it must exist. */ #include "Types.h" // located in OSD// directory // Error logging interface #include "OSD/Logger.h" /****************************************************************************** Helpful Macros and Inlines ******************************************************************************/ /* * FLIPENDIAN16(data): * FLIPENDIAN32(data): * * Flips the endianness of the data (reverses bytes). * * Parameters: * data Word or half-word to flip. * * Returns: * Flipped word. */ static inline UINT16 FLIPENDIAN16(UINT16 d) { return ((d>>8) | (d<<8)); } static inline UINT32 FLIPENDIAN32(UINT32 d) { return ((d>>24) | ((d<<8)&0x00FF0000) | ((d>>8)&0x0000FF00) | (d<<24)); } #endif // INCLUDED_SUPERMODEL_H