/* * Sega Model 3 Emulator * Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License Version 2 as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program (license.txt); if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * r3d.h * * Real3D Model 3 graphics system header. */ #ifndef INCLUDED_R3D_H #define INCLUDED_R3D_H extern void r3d_init(UINT8 *, UINT8 *, UINT8 *, UINT8 *, UINT8 *); extern void r3d_shutdown(void); extern void r3d_reset(void); extern void r3d_save_state(FILE *); extern void r3d_load_state(FILE *); extern UINT32 r3d_read_32(UINT32 a); extern void r3d_write_32(UINT32 a, UINT32 d); extern void r3d_dma_culling_ram_8c(UINT32 *src, UINT32 dst, int length, BOOL swap_words); extern void r3d_dma_culling_ram_8e(UINT32 *src, UINT32 dst, int length, BOOL swap_words); extern void r3d_dma_polygon_ram(UINT32 *src, UINT32 dst, int length, BOOL swap_words); extern void r3d_dma_texture_ram(UINT32 *src, UINT32 dst, int length, BOOL swap_words); extern void tap_reset(void); extern BOOL tap_read(void); extern void tap_write(BOOL tck, BOOL tms, BOOL tdi, BOOL trst); #endif // INCLUDED_R3D_H