/** ** Supermodel ** A Sega Model 3 Arcade Emulator. ** Copyright 2003-2022 The Supermodel Team ** ** This file is part of Supermodel. ** ** Supermodel is free software: you can redistribute it and/or modify it under ** the terms of the GNU General Public License as published by the Free ** Software Foundation, either version 3 of the License, or (at your option) ** any later version. ** ** Supermodel is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ** more details. ** ** You should have received a copy of the GNU General Public License along ** with Supermodel. If not, see . **/ /* * FileSystemPaths.h * * Header file for OS-dependent Supermodel files locations. */ #ifndef INCLUDED_FILESYSTEMPATH_H #define INCLUDED_FILESYSTEMPATH_H #include namespace FileSystemPath { enum PathType { Analysis, Config, Log, NVRAM, Saves, Screenshots, Assets }; // Filesystem path types bool PathExists(std::string fileSystemPath); // Checks if a directory exists (returns true if exists, false if it doesn't) std::string GetPath(PathType pathType); // Generates a path to be used by Supermodel files } #endif // INCLUDED_FILESYSTEMPATH_H