/* * Sega Model 3 Emulator * Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License Version 2 as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program (license.txt); if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef INCLUDED_FILE_H #define INCLUDED_FILE_H #include "model3.h" #define FILE_READ 0x1 #define FILE_WRITE 0x2 #define FILE_BINARY 0x4 #define FILE_TEXT 0x8 /* Functions */ FILE* open_file(UINT32, char*, ...); void close_file(FILE*); BOOL read_from_file(FILE*, UINT8*, UINT32); BOOL write_to_file(FILE*, UINT8*, UINT32); size_t get_open_file_size(FILE *); size_t get_file_size(const char*); BOOL read_file(const char*, UINT8*, UINT32); BOOL write_file(const char*, UINT8*, UINT32); size_t get_file_size_crc(UINT32); BOOL read_file_crc(UINT32, UINT8*, UINT32); BOOL set_directory(char*, ...); BOOL set_directory_zip(char*, ...); int load_file(char *path, UINT8 * dest, int size); void save_file(char *path, UINT8 *src, int size, BOOL byte_reversed); #endif /* INCLUDED_FILE_H */