#ifndef INCLUDED_INPUTSOURCE_H #define INCLUDED_INPUTSOURCE_H #include using namespace std; class CInputSystem; enum ESourceType { SourceInvalid = -1, SourceEmpty = 0, SourceSwitch = 1, SourceHalfAxis = 2, SourceFullAxis = 3 }; /* * Provides values to inputs, either in the form of a bool for switch inputs or an int value within a given range for analog/axis inputs. */ class CInputSource { protected: CInputSource(ESourceType sourceType); public: const ESourceType type; // // Static helper methods // /* * Clamps the given value to between the min and max values. */ static int Clamp(int val, int minVal, int maxVal); /* * Scales the given value, that falls within the stated 'from' range, to be between the given 'to' range. */ static int Scale(int val, int fromMinVal, int fromMaxVal, int toMinVal, int toMaxVal); /* * Scales the given value, that falls within the stated 'from' range, to be between the given 'to' range. * The off values are supplied to avoid rounding errors and ensure that the scaled value has the correct off value when required. */ static int Scale(int val, int fromMinVal, int fromOffVal, int fromMaxVal, int toMinVal, int toOffVal, int toMaxVal); /* * Returns true if this source represents a switch input (such as a button). Otherwise it is assumed to be an analog input (such as axis or pedal). */ ESourceType GetType(); /* * Returns true if the source is active (taken from GetValueAsSwitch). */ bool IsActive(); /* * Reads a boolean value for a switch input. * Returns true if the value was set. */ virtual bool GetValueAsSwitch(bool &val) = 0; /* * Reads an int value for an analog/axis input, guaranteeing that the value falls within the given range and has the correct off value when required. * Returns true if the value was set. */ virtual bool GetValueAsAnalog(int &val, int minVal, int offVal, int maxVal) = 0; }; #endif // INCLUDED_INPUTSOURCE_H