/* * Config Tree * ----------- * * A hierarchical data structure supporting arbitrary nesting. Each node * (Config::Node) has a key and either a value or children (in fact, it may * have both, but this does not make semantic sense and so the config tree * builders take care not to allow it). * * All values are simply strings for now. They may have defaults, which are * actually supplied by the caller and returned when a queried node cannot be * found. * * Nodes at the same nesting level (siblings) are strung together in a * linked list. Parents also maintain pointers to the first and last of their * children (for order-preserving iteration) as well as a map for direct * lookup by key. * * Keys may be reused at a given level. Key-value pairs will have their order * preserved when iterated but only the most recent key is returned in direct * map lookups. * * Example: * * * * * * * * config["game/roms"].Value() <-- should return nothing * config["game/roms/crom/offset"].Value() <-- "2", the second tag * config["game/roms"].begin() <-- iterate over two tags * * INI Semantics * ------------- * * INI files are linear in nature and divided into sections. Config trees built * to represent INI files must adhere to the following rules: * * - Section nodes have their key set to the section name and value empty. * They are the only nodes that can have children (i.e., IsLeaf() == false, * HasChildren() == true). * - Top-level node in the tree is the global section, and its key is * "Global". * - Only the global section (top-level section) may have child nodes that are * sections. The config tree can therefore only be up to 2 levels deep: the * first, top-most level consists of global parameters, and section nodes * provide one more level of nesting. * * INI files contain zero or more sections followed by zero or more settings * each. * * Setting0 = 100 * [ Global ] * Setting1 = 200 * [ Section1 ] * SettingA = 1 ; this is a comment * SettingB = foo * [ Section2 ] * SettingX = bar * SettingZ = "baz" ; quotes are optional and are stripped off during parsing * * Any setting not explicitly part of a section is assigned to the "Global" * section. For example, Setting0 and Setting1 above are both part of "Global". */ #include "Util/NewConfig.h" #include "OSD/Logger.h" #include "Pkgs/tinyxml2.h" #include #include #include #include #include namespace Util { namespace Config { Node Node::s_empty_node; bool Node::ValueAsBool() const { const char *value = m_value.c_str(); if (!value || !stricmp(value, "false") || !stricmp(value, "off") || !stricmp(value, "no")) return false; else if (!stricmp(value, "true") || !stricmp(value, "on") || !stricmp(value, "yes")) return true; return bool(ValueAsUnsigned()); } bool Node::ValueAsBoolWithDefault(bool default_value) const { if (this == &s_empty_node) return default_value; return ValueAsBool(); } uint64_t Node::ValueAsUnsigned() const { if (m_value.find("0x") == 0 || m_value.find("0X") == 0) return strtoull(m_value.c_str() + 2, 0, 16); return strtoull(m_value.c_str(), 0, 10); } uint64_t Node::ValueAsUnsignedWithDefault(uint64_t default_value) const { if (this == &s_empty_node) return default_value; return ValueAsUnsigned(); } const Node &Node::operator[](const std::string &path) const { const Node *e = this; std::vector keys = Util::Format(path).Split('/'); for (auto &key: keys) { auto it = e->m_children.find(key); if (it == e->m_children.end()) return s_empty_node; e = it->second.get(); } return *e; } Node &Node::Get(const std::string &path) { // This is probably dangerous and we should just have a non-const [] return const_cast(operator[](path)); } const Node &Node::Get(const std::string &path) const { return operator[](path); } std::string Node::ToString(size_t indent_level) const { std::ostringstream os; std::fill_n(std::ostream_iterator(os), 2 * indent_level, ' '); os << m_key; if (m_value.length()) os << '=' << m_value; os << " children={"; for (auto v: m_children) os << ' ' << v.first; os << " }" << std::endl; for (Ptr_t child = m_first_child; child; child = child->m_next_sibling) os << child->ToString(indent_level + 1); return os.str(); } void Node::Print(size_t indent_level) const { std::cout << ToString(indent_level); } Node &Node::Add(const std::string &path, const std::string &value) { std::vector keys = Util::Format(path).Split('/'); Node *parent = this; Ptr_t node; for (size_t i = 0; i < keys.size(); i++) { // Create node at this level node = std::make_shared(keys[i]); // The leaf node gets the value if (i == keys.size() - 1) node->SetValue(value); // Attach node to parent and move down to next nesting level: last // created node is new parent AddChild(*parent, node); parent = node.get(); } return *node; } void Node::Set(const std::string &key, const std::string &value) { Node &node = Get(key); if (node.Empty()) Add(key, value); else node.SetValue(value); } // Adds a newly-created node (which, among other things, implies no // children) as a child void Node::AddChild(Node &parent, Ptr_t &node) { if (!parent.m_last_child) { parent.m_first_child = node; parent.m_last_child = node; } else { parent.m_last_child->m_next_sibling = node; parent.m_last_child = node; } parent.m_children[node->m_key] = node; } void Node::DeepCopy(const Node &that) { if (this == &that) return; Destroy(); *const_cast(&m_key) = that.m_key; m_value = that.m_value; for (Ptr_t child = that.m_first_child; child; child = child->m_next_sibling) { Ptr_t copied_child = std::make_shared(*child); AddChild(*this, copied_child); } } Node &Node::operator=(const Node &rhs) { DeepCopy(rhs); return *this; } Node::Node() { //std::cout << "<<< Created " << "" << " (" << this << ")" << std::endl; } Node::Node(const std::string &key) : m_key(key) { //std::cout << "<<< Created " << key << " (" << this << ")" << std::endl; } Node::Node(const std::string &key, const std::string &value) : m_key(key), m_value(value) { //std::cout << "<<< Created " << key << '=' << value << " (" << this << ")" << std::endl; } Node::Node(const Node &that) : m_key(that.m_key), m_value(that.m_value) { DeepCopy(that); } Node::~Node() { //std::cout << ">>> Destroyed " << m_key << " (" << this << ")" << std::endl; } Node::Ptr_t CreateEmpty() { return std::shared_ptr(new Node()); } static void PopulateFromXML(Util::Config::Node::Ptr_t &config, const tinyxml2::XMLDocument &xml) { using namespace tinyxml2; std::queue> q; // Push the top level of the XML tree for (const XMLElement *e = xml.RootElement(); e != 0; e = e->NextSiblingElement()) q.push( { e, config.get() } ); // Process the elements in order, pushing subsequent levels along with the // config nodes to add them to while (!q.empty()) { const XMLElement *element = q.front().first; Util::Config::Node *parent_node = q.front().second; q.pop(); // Create a config entry for this XML element Util::Config::Node *node = &parent_node->Add(element->Name(), element->GetText() ? std::string(element->GetText()) : std::string()); // Create entries for each attribute for (const XMLAttribute *a = element->FirstAttribute(); a != 0; a = a->Next()) node->Add(a->Name(), a->Value()); // Push all child elements for (const XMLElement *e = element->FirstChildElement(); e != 0; e = e->NextSiblingElement()) q.push( { e, node } ); } } Node::Ptr_t FromXML(const std::string &text) { Node::Ptr_t config = std::make_shared("xml"); using namespace tinyxml2; XMLDocument xml; auto ret = xml.Parse(text.c_str()); if (ret != XML_SUCCESS) { ErrorLog("Failed to parse XML (%s).", xml.ErrorName()); return CreateEmpty(); } PopulateFromXML(config, xml); return config; } Node::Ptr_t FromXMLFile(const std::string &filename) { Node::Ptr_t config = std::make_shared("xml"); using namespace tinyxml2; XMLDocument xml; auto ret = xml.LoadFile(filename.c_str()); if (ret != XML_SUCCESS) { ErrorLog("Failed to parse %s (%s).", filename.c_str(), xml.ErrorName()); return CreateEmpty(); } PopulateFromXML(config, xml); return config; } static std::string StripComment(const std::string &line) { // Find first semicolon not enclosed in "" bool inside_quotes = false; for (auto it = line.begin(); it != line.end(); ++it) { inside_quotes ^= (*it == '\"'); if (!inside_quotes && *it == ';') return std::string(line.begin(), it); } return line; } static void ParseAssignment(Node ¤t_section, const std::string &filename, size_t line_num, const std::string &line) { size_t idx_equals = line.find_first_of('='); if (idx_equals == std::string::npos) { ErrorLog("%s:%d: Syntax error. No '=' found.", filename.c_str(), line_num); return; } std::string lvalue(TrimWhiteSpace(std::string(line.begin(), line.begin() + idx_equals))); if (lvalue.empty()) { ErrorLog("%s:%d: Syntax error. Setting name missing before '='.", filename.c_str(), line_num); return; } // Get rvalue, which is allowed to be empty and strip off quotes if they // exist. Only a single pair of quotes encasing the rvalue are permitted. std::string rvalue(TrimWhiteSpace(std::string(line.begin() + idx_equals + 1, line.end()))); size_t idx_first_quote = rvalue.find_first_of('\"'); size_t idx_last_quote = rvalue.find_last_of('\"'); if (idx_first_quote == 0 && idx_last_quote == (rvalue.length() - 1) && idx_first_quote != idx_last_quote) rvalue = std::string(rvalue.begin() + idx_first_quote + 1, rvalue.begin() + idx_last_quote); if (std::count(rvalue.begin(), rvalue.end(), '\"') != 0) { ErrorLog("%s:%d: Warning: Extraneous quotes present on line.", filename.c_str(), line_num); } // In INI files, we do not allow multiple settings with the same key. If // a setting is specified multiple times, previous ones are overwritten. if (current_section[lvalue].Empty()) current_section.Add(lvalue, rvalue); else current_section.Get(lvalue).SetValue(rvalue); } Node::Ptr_t FromINIFile(const std::string &filename) { std::ifstream file; file.open(filename); if (file.fail()) { ErrorLog("Unable to open '%s'. Configuration will not be loaded.", filename.c_str()); return CreateEmpty(); } Node::Ptr_t global_ptr = std::make_shared("Global"); // the root is also the "Global" section Node &global = *global_ptr; Node *current_section = &global; size_t line_num = 1; while (!file.eof()) { if (file.fail()) { ErrorLog("%s:%d: File read error. Configuration will be incomplete."); return CreateEmpty(); } std::string line; std::getline(file, line); line = StripComment(line); line = TrimWhiteSpace(line); if (!line.empty()) { if (*line.begin() == '[' && *line.rbegin() == ']') { // Check if section exists else create a new one std::string section(TrimWhiteSpace(std::string(line.begin() + 1, line.begin() + line.length() - 1))); if (section.empty() || section == "Global") // empty section names (e.g., "[]") assigned to "[ Global ]" current_section = &global; else if (global[section].Empty()) { Node &new_section = global.Add(section); current_section = &new_section; } else current_section = &global.Get(section); } else { ParseAssignment(*current_section, filename, line_num, line); } } line_num++; } return global_ptr; } /* * Produces a new INI section by merging two existing sections. * * - Nodes from x and y with children are ignored as per INI semantics. * The presence of children indicates a section, not a setting. * - Settings from y override settings in x if already present. * - If multiple settings with the same key are present in either of the * source configs (which technically violates INI semantics), the last * ends up being used. * - x's key is retained. */ Node::Ptr_t MergeINISections(const Node &x, const Node &y) { Node::Ptr_t merged_ptr = std::make_shared(x.Key()); // result has same key as x Node &merged = *merged_ptr; // First copy settings from section x for (auto it = x.begin(); it != x.end(); ++it) { auto &key = it->Key(); auto &value = it->Value(); if (it->IsLeaf()) { // INI semantics: take care to only create a single setting per key merged.Set(key, value); } } // Merge in settings from section y for (auto it = y.begin(); it != y.end(); ++it) { auto &key = it->Key(); auto &value = it->Value(); if (it->IsLeaf()) { merged.Set(key, value); } } return merged_ptr; } static void WriteSection(std::ofstream &file, const Node §ion) { file << "[ " << section.Key() << " ]" << std::endl; file << std::endl; for (auto it = section.begin(); it != section.end(); ++it) { if (it->IsLeaf()) file << it->Key() << " = \"" << it->Value() << "\"" << std::endl; } file << std::endl << std::endl; } void WriteINIFile(const std::string &filename, const Node &config, const std::string &header_comment) { std::ofstream file; file.open(filename); if (file.fail()) { ErrorLog("Unable to write to '%s'. Configuration will not be saved."); return; } if (!header_comment.empty()) file << header_comment << std::endl << std::endl; WriteSection(file, config); for (auto it = config.begin(); it != config.end(); ++it) { if (it->HasChildren()) WriteSection(file, *it); } } } // Config } // Util