mirror of
https://github.com/RetroDECK/Supermodel.git
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68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* 68KDebug.h
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*/
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#ifdef SUPERMODEL_DEBUGGER
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#ifndef INCLUDED_68KDEBUG_H
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#define INCLUDED_68KDEBUG_H
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#include "Debugger/CPUDebug.h"
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#include "Types.h"
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namespace Debugger
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{
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/*
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* Base class CCPUDebug implementation for Motorola 68000 CPUs.
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*/
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class C68KDebug : public CCPUDebug
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{
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private:
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bool FormatAddrMode(UINT32 addr, UINT32 opcode, int &offset, UINT8 addrMode, char sizeC, char *dest);
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protected:
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virtual UINT32 GetSP() = 0;
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public:
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C68KDebug(const char *name);
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// CCPUDebug methods
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int Disassemble(UINT32 addr, char *mnemonic, char *operands);
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EOpFlags GetOpFlags(UINT32 addr, UINT32 opcode);
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bool GetJumpAddr(UINT32 addr, UINT32 opcode, UINT32 &jumpAddr);
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bool GetJumpRetAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
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bool GetReturnAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
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bool GetHandlerAddr(CException *ex, UINT32 &handlerAddr);
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bool GetHandlerAddr(CInterrupt *in, UINT32 &handlerAddr);
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};
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}
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#endif // INCLUDED_68KDEBUG_H
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#endif // SUPERMODEL_DEBUGGER
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