mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-21 13:25:40 +00:00
edb11dc223
The old texture code was being bottle necked by the texture reads. We mirrored the real3d texture memory directly, including the mipmaps in a single large texture. I *think* most h/w has some sort of texture cache for a 2x2 or 4x4 block of pixels for a texture. What we were doing was reading the base texture, then reading the mipmap data from a totally separate part of the same texture which I can only assume flushed this cache. What I did was to create mipmap chains for the texture sheet, then copy the mipmap data there. Doing this basically doubles performance.
889 lines
36 KiB
XML
889 lines
36 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="Source Files">
|
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU">
|
|
<UniqueIdentifier>{716e7bd4-2cd7-4bf1-8d46-99e5447fe781}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU\PowerPC">
|
|
<UniqueIdentifier>{5b7aa050-a050-4271-ba54-8bafe77ecc52}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU\68K">
|
|
<UniqueIdentifier>{7c4ab7e8-1911-46a0-8303-0e0c2b5a8992}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU\68K\Musashi">
|
|
<UniqueIdentifier>{f8bdc7a0-3568-438b-9219-4ff5f852c9be}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU\68K\Turbo68K">
|
|
<UniqueIdentifier>{fc1a9c78-7900-45ec-acd1-3c78a71a63b0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\CPU\Z80">
|
|
<UniqueIdentifier>{80014733-535d-48f1-b5de-8339ec2f8641}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Graphics">
|
|
<UniqueIdentifier>{c65d0c2f-5e69-4fe0-8b64-46c0a32470eb}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Model3">
|
|
<UniqueIdentifier>{9113f873-c745-44ac-860a-dcf12d177f5b}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\OSD">
|
|
<UniqueIdentifier>{ae989a55-7782-48d6-9397-2684c7611e23}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\OSD\SDL">
|
|
<UniqueIdentifier>{2516aec9-10a4-4816-a580-949fea0f96d7}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\OSD\Windows">
|
|
<UniqueIdentifier>{2f84f9e7-faf7-44fd-b592-fb7554ea8536}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Pkgs">
|
|
<UniqueIdentifier>{35c6878b-761b-4f4f-becc-b2205dfcee6a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Inputs">
|
|
<UniqueIdentifier>{a3992b46-68bc-4ae7-86e3-0349cfea1453}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Sound">
|
|
<UniqueIdentifier>{a39fba30-6e23-4591-a1d2-8058cf23bd87}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Sound\MPEG">
|
|
<UniqueIdentifier>{06dd9d6f-d5af-4bf6-af65-defc3b124516}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Debugger">
|
|
<UniqueIdentifier>{a5006e1b-c633-464f-b47a-bf164f6e36fa}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Debugger\CPU">
|
|
<UniqueIdentifier>{d1903ed6-5792-49e7-8ecd-dca859cadf20}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Makefiles">
|
|
<UniqueIdentifier>{02f1be5d-5fef-484e-a0e1-54c9d1b76af5}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Config">
|
|
<UniqueIdentifier>{c8fbae68-16ff-4305-bd88-452e1d91704a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Docs">
|
|
<UniqueIdentifier>{1e84796b-88ed-4dda-80cd-9f3620fa660b}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files">
|
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU">
|
|
<UniqueIdentifier>{18cd0331-f192-4379-b43b-11cc11acc6b0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU\PowerPC">
|
|
<UniqueIdentifier>{d545e14f-c1e8-4120-9b4d-e01aa20edc0d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU\68K">
|
|
<UniqueIdentifier>{fdb23bd9-e2f7-4e01-bc6b-60653fc200bf}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU\68K\Turbo68K">
|
|
<UniqueIdentifier>{89683745-5b0d-46dd-827a-25c5ab3e8607}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU\68K\Musashi">
|
|
<UniqueIdentifier>{7be2c7f7-461b-43aa-a06e-23327aae2b58}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\CPU\Z80">
|
|
<UniqueIdentifier>{889bfb3f-0590-40cc-b241-68cd808bd78d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Model3">
|
|
<UniqueIdentifier>{5f55bf72-6938-4887-b78c-58b29e674985}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\OSD">
|
|
<UniqueIdentifier>{4340a810-7e55-471b-8ac0-0deb48f54a0c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\OSD\SDL">
|
|
<UniqueIdentifier>{041ed025-007f-4d62-bd34-6bd9fcb2781f}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\OSD\Windows">
|
|
<UniqueIdentifier>{e963f77a-7472-48b4-a6a1-343f6aa39262}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Pkgs">
|
|
<UniqueIdentifier>{da61a14e-79ce-4c63-9eee-cc521f7e3547}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Inputs">
|
|
<UniqueIdentifier>{1be82a82-43c3-4450-bbb1-b35bfb634cf0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Sound">
|
|
<UniqueIdentifier>{8978ff40-460d-40f4-a292-5c19d23efeb0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Sound\MPEG">
|
|
<UniqueIdentifier>{0ad02311-aa1b-49ec-a7a0-c3d651366e02}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Debugger">
|
|
<UniqueIdentifier>{0bbc6c75-e21a-4e7b-a146-63c9b5b9204b}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Debugger\CPU">
|
|
<UniqueIdentifier>{5ca8c9ec-6a88-4aef-a947-cbf724f1c932}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Graphics\Legacy">
|
|
<UniqueIdentifier>{2d4b1b91-8639-4dec-8371-8e9df61552ca}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Graphics\New">
|
|
<UniqueIdentifier>{997b8f53-16c1-4835-a1b3-7fac0aa21e61}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Graphics\Legacy\Shaders">
|
|
<UniqueIdentifier>{446becc7-6a22-4dee-9f22-14eeeff2638e}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Util">
|
|
<UniqueIdentifier>{3e48934c-4c5c-4125-b1ea-45d4edf84a43}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Util">
|
|
<UniqueIdentifier>{ea54ba9d-b27d-48e1-b576-fd245fd4d6c3}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Network">
|
|
<UniqueIdentifier>{5a9e8f32-b937-4026-86c3-485581ae15c1}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Network">
|
|
<UniqueIdentifier>{284c6ebd-9a90-4283-9ee6-ea097974c8f4}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\Model3\DriveBoard">
|
|
<UniqueIdentifier>{2802dddb-302d-494a-9f0a-e37a870a7cc4}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Model3\DriveBoard">
|
|
<UniqueIdentifier>{5adb385b-66b5-4aec-9f7c-37a82388f0d2}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Graphics">
|
|
<UniqueIdentifier>{aff86ef8-d9ca-471a-8839-9094616dab52}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Graphics\Legacy">
|
|
<UniqueIdentifier>{08ed9259-68ad-49c9-b013-978b5806f96a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Graphics\New">
|
|
<UniqueIdentifier>{fdb4e5a0-a0ec-4865-a5e6-56eb54c36a2d}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\Src\BlockFile.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\PowerPC\ppc.cpp">
|
|
<Filter>Source Files\CPU\PowerPC</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\PowerPC\ppc603.c">
|
|
<Filter>Source Files\CPU\PowerPC</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\PowerPC\ppc_ops.c">
|
|
<Filter>Source Files\CPU\PowerPC</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\PowerPC\PPCDisasm.cpp">
|
|
<Filter>Source Files\CPU\PowerPC</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\68K.cpp">
|
|
<Filter>Source Files\CPU\68K</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68k_in.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kcpu.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kdasm.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kopac.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kopdm.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kopnz.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Musashi\m68kops.c">
|
|
<Filter>Source Files\CPU\68K\Musashi</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\68K\Turbo68K\Make68K.c">
|
|
<Filter>Source Files\CPU\68K\Turbo68K</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\CPU\Z80\Z80.cpp">
|
|
<Filter>Source Files\CPU\Z80</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\53C810.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\53C810Disasm.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\93C46.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DSB.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\IRQ.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\Model3.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\MPC10x.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\PCI.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\Real3D.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\RTC72421.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\SoundBoard.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\TileGen.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\Outputs.cpp">
|
|
<Filter>Source Files\OSD</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\SDL\Audio.cpp">
|
|
<Filter>Source Files\OSD\SDL</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\SDL\Main.cpp">
|
|
<Filter>Source Files\OSD\SDL</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\SDL\SDLInputSystem.cpp">
|
|
<Filter>Source Files\OSD\SDL</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\SDL\Thread.cpp">
|
|
<Filter>Source Files\OSD\SDL</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\Windows\DirectInputSystem.cpp">
|
|
<Filter>Source Files\OSD\Windows</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\Windows\WinOutputs.cpp">
|
|
<Filter>Source Files\OSD\Windows</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\Windows\FileSystemPath.cpp">
|
|
<Filter>Source Files\OSD\Windows</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Pkgs\glew.c">
|
|
<Filter>Source Files\Pkgs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Pkgs\ioapi.c">
|
|
<Filter>Source Files\Pkgs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Pkgs\unzip.c">
|
|
<Filter>Source Files\Pkgs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\Input.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\Inputs.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\InputSource.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\InputSystem.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\InputTypes.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Inputs\MultiInputSource.cpp">
|
|
<Filter>Source Files\Inputs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Sound\SCSP.cpp">
|
|
<Filter>Source Files\Sound</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Sound\SCSPDSP.cpp">
|
|
<Filter>Source Files\Sound</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Sound\SCSPLFO.cpp">
|
|
<Filter>Source Files\Sound</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\AddressTable.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Breakpoint.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CodeAnalyser.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\ConsoleDebugger.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPUDebug.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Debugger.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Exception.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Interrupt.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Label.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Register.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\SupermodelDebugger.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\Watch.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPU\68KDebug.cpp">
|
|
<Filter>Source Files\Debugger\CPU</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPU\Musashi68KDebug.cpp">
|
|
<Filter>Source Files\Debugger\CPU</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPU\PPCDebug.cpp">
|
|
<Filter>Source Files\Debugger\CPU</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPU\Turbo68KDebug.cpp">
|
|
<Filter>Source Files\Debugger\CPU</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\CPU\Z80Debug.cpp">
|
|
<Filter>Source Files\Debugger\CPU</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Render2D.cpp">
|
|
<Filter>Source Files\Graphics</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Shader.cpp">
|
|
<Filter>Source Files\Graphics</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Legacy3D\Error.cpp">
|
|
<Filter>Source Files\Graphics\Legacy</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Legacy3D\Legacy3D.cpp">
|
|
<Filter>Source Files\Graphics\Legacy</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Legacy3D\Models.cpp">
|
|
<Filter>Source Files\Graphics\Legacy</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\Legacy3D\TextureRefs.cpp">
|
|
<Filter>Source Files\Graphics\Legacy</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\Mat4.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\Model.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\New3D.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\PolyHeader.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\R3DShader.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\VBO.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\Vec.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\Crypto.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Util\Format.cpp">
|
|
<Filter>Source Files\Util</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\R3DFloat.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Pkgs\tinyxml2.cpp">
|
|
<Filter>Source Files\Pkgs</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\Logger.cpp">
|
|
<Filter>Source Files\OSD</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\R3DScrollFog.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Util\NewConfig.cpp">
|
|
<Filter>Source Files\Util</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Util\ConfigBuilders.cpp">
|
|
<Filter>Source Files\Util</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Util\ByteSwap.cpp">
|
|
<Filter>Source Files\Util</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\GameLoader.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\ROMSet.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Util\BitRegister.cpp">
|
|
<Filter>Source Files\Util</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\JTAG.cpp">
|
|
<Filter>Source Files\Model3</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Network\NetBoard.cpp">
|
|
<Filter>Source Files\Network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Debugger\DebuggerIO.cpp">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\R3DFrameBuffers.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\GLSLShader.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Sound\MPEG\MpegAudio.cpp">
|
|
<Filter>Source Files\Sound\MPEG</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Network\TCPSend.cpp">
|
|
<Filter>Source Files\Network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Network\TCPReceive.cpp">
|
|
<Filter>Source Files\Network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DriveBoard\BillBoard.cpp">
|
|
<Filter>Source Files\Model3\DriveBoard</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DriveBoard\DriveBoard.cpp">
|
|
<Filter>Source Files\Model3\DriveBoard</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DriveBoard\JoystickBoard.cpp">
|
|
<Filter>Source Files\Model3\DriveBoard</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DriveBoard\SkiBoard.cpp">
|
|
<Filter>Source Files\Model3\DriveBoard</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Model3\DriveBoard\WheelBoard.cpp">
|
|
<Filter>Source Files\Model3\DriveBoard</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Network\SimNetBoard.cpp">
|
|
<Filter>Source Files\Network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\OSD\SDL\Crosshair.cpp">
|
|
<Filter>Source Files\OSD\SDL</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\FBO.cpp">
|
|
<Filter>Source Files\Graphics</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\SuperAA.cpp">
|
|
<Filter>Source Files\Graphics</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Src\Graphics\New3D\TextureBank.cpp">
|
|
<Filter>Source Files\Graphics\New</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<MASM Include="..\Src\CPU\68K\Turbo68K\Turbo68K.asm">
|
|
<Filter>Source Files\CPU\68K\Turbo68K</Filter>
|
|
</MASM>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\Config\Supermodel.ini">
|
|
<Filter>Source Files\Config</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Fragment.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Fragment_Flat.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Fragment_MultiSheet.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Fragment_NoSpotlight.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Fragment2D.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Vertex.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
<None Include="..\Src\Graphics\Legacy3D\Shaders\Vertex2D.glsl">
|
|
<Filter>Source Files\Graphics\Legacy\Shaders</Filter>
|
|
</None>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Text Include="..\Docs\LICENSE.txt">
|
|
<Filter>Source Files\Docs</Filter>
|
|
</Text>
|
|
<Text Include="..\Docs\README.txt">
|
|
<Filter>Source Files\Docs</Filter>
|
|
</Text>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\Src\BlockFile.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Supermodel.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\Bus.h">
|
|
<Filter>Header Files\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\PowerPC\ppc.h">
|
|
<Filter>Header Files\CPU\PowerPC</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\PowerPC\ppc_ops.h">
|
|
<Filter>Header Files\CPU\PowerPC</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\PowerPC\PPCDisasm.h">
|
|
<Filter>Header Files\CPU\PowerPC</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\68K.h">
|
|
<Filter>Header Files\CPU\68K</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\Turbo68K\Turbo68K.h">
|
|
<Filter>Header Files\CPU\68K\Turbo68K</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\Musashi\m68k.h">
|
|
<Filter>Header Files\CPU\68K\Musashi</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\Musashi\m68kconf.h">
|
|
<Filter>Header Files\CPU\68K\Musashi</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\Musashi\m68kcpu.h">
|
|
<Filter>Header Files\CPU\68K\Musashi</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\68K\Musashi\m68kops.h">
|
|
<Filter>Header Files\CPU\68K\Musashi</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\CPU\Z80\Z80.h">
|
|
<Filter>Header Files\CPU\Z80</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\53C810.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\93C46.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DSB.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\IRQ.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\Model3.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\MPC10x.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\PCI.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\Real3D.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\RTC72421.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\SoundBoard.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\TileGen.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Audio.h">
|
|
<Filter>Header Files\OSD</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Logger.h">
|
|
<Filter>Header Files\OSD</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Outputs.h">
|
|
<Filter>Header Files\OSD</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Thread.h">
|
|
<Filter>Header Files\OSD</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Video.h">
|
|
<Filter>Header Files\OSD</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\SDL\OSDConfig.h">
|
|
<Filter>Header Files\OSD\SDL</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\SDL\SDLInputSystem.h">
|
|
<Filter>Header Files\OSD\SDL</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\SDL\Types.h">
|
|
<Filter>Header Files\OSD\SDL</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Windows\DirectInputSystem.h">
|
|
<Filter>Header Files\OSD\Windows</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\Windows\WinOutputs.h">
|
|
<Filter>Header Files\OSD\Windows</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\glew.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\glxew.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\ioapi.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\unzip.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\wglew.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\Input.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\Inputs.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\InputSource.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\InputSystem.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\InputTypes.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Inputs\MultiInputSource.h">
|
|
<Filter>Header Files\Inputs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Sound\SCSP.h">
|
|
<Filter>Header Files\Sound</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Sound\SCSPDSP.h">
|
|
<Filter>Header Files\Sound</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\AddressTable.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Breakpoint.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CodeAnalyser.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\ConsoleDebugger.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPUDebug.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Debugger.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Exception.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Interrupt.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Label.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Register.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\SupermodelDebugger.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\Watch.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPU\68KDebug.h">
|
|
<Filter>Header Files\Debugger\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPU\Musashi68KDebug.h">
|
|
<Filter>Header Files\Debugger\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPU\PPCDebug.h">
|
|
<Filter>Header Files\Debugger\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPU\Turbo68KDebug.h">
|
|
<Filter>Header Files\Debugger\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\CPU\Z80Debug.h">
|
|
<Filter>Header Files\Debugger\CPU</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\Crypto.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\Format.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\BMPFile.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\tinyxml2.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\NewConfig.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\GenericValue.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\ByteSwap.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\ConfigBuilders.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\GameLoader.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\ROMSet.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\JTAG.h">
|
|
<Filter>Header Files\Model3</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\BitRegister.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Network\NetBoard.h">
|
|
<Filter>Header Files\Network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Debugger\DebuggerIO.h">
|
|
<Filter>Header Files\Debugger</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Sound\MPEG\MpegAudio.h">
|
|
<Filter>Header Files\Sound\MPEG</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Pkgs\minimp3.h">
|
|
<Filter>Header Files\Pkgs</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DriveBoard\BillBoard.h">
|
|
<Filter>Header Files\Model3\DriveBoard</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DriveBoard\DriveBoard.h">
|
|
<Filter>Header Files\Model3\DriveBoard</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DriveBoard\JoystickBoard.h">
|
|
<Filter>Header Files\Model3\DriveBoard</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DriveBoard\SkiBoard.h">
|
|
<Filter>Header Files\Model3\DriveBoard</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Model3\DriveBoard\WheelBoard.h">
|
|
<Filter>Header Files\Model3\DriveBoard</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Network\INetBoard.h">
|
|
<Filter>Header Files\Network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Network\SimNetBoard.h">
|
|
<Filter>Header Files\Network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Network\TCPReceive.h">
|
|
<Filter>Header Files\Network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Network\TCPSend.h">
|
|
<Filter>Header Files\Network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\IRender3D.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Render2D.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Shader.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Shaders2D.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Legacy3D\Legacy3D.h">
|
|
<Filter>Header Files\Graphics\Legacy</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Legacy3D\Shaders3D.h">
|
|
<Filter>Header Files\Graphics\Legacy</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\Legacy3D\TextureRefs.h">
|
|
<Filter>Header Files\Graphics\Legacy</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\GLSLShader.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\Mat4.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\Model.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\New3D.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\Plane.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\PolyHeader.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DData.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DFloat.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DFrameBuffers.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DScrollFog.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DShader.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DShaderQuads.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DShaderTriangles.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\VBO.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\Vec.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Util\BitCast.h">
|
|
<Filter>Header Files\Util</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\OSD\SDL\Crosshair.h">
|
|
<Filter>Header Files\OSD\SDL</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\FBO.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\R3DShaderCommon.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\SuperAA.h">
|
|
<Filter>Header Files\Graphics</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\Src\Graphics\New3D\TextureBank.h">
|
|
<Filter>Header Files\Graphics\New</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<CustomBuild Include="..\Src\Debugger\ReadMe.txt">
|
|
<Filter>Source Files\Debugger</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\Makefiles\Makefile.SDL.OSX.GCC">
|
|
<Filter>Source Files\Makefiles</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\Makefiles\Makefile.SDL.UNIX.GCC">
|
|
<Filter>Source Files\Makefiles</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\Makefiles\Makefile.SDL.Win32.GCC">
|
|
<Filter>Source Files\Makefiles</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\Makefiles\Makefile.SDL.Win32.MSVC">
|
|
<Filter>Source Files\Makefiles</Filter>
|
|
</CustomBuild>
|
|
</ItemGroup>
|
|
</Project> |