Supermodel/Src/Sound/MPEG/position.h
Bart Trzynadlowski ddd6fa92ef - Improved 68K interface. Now supports context switching.
- CSoundBoard is not derived from CBus.
- Optimized sound board memory handlers (now using switch statements).
- Added DSB emulation (based on R. Belmont's M1 source code).
- Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily.
- General cleanup here and there, removed unused Render.h file.
2011-07-31 02:37:31 +00:00

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318 B
C

/* this file is a part of amp software, (C) tomislav uzelac 1996,1997
*/
extern int ffwd(struct AUDIO_HEADER *header, int nframes);
extern int rew(struct AUDIO_HEADER *header, int nframes);
#ifdef POSITION
int ffwd(struct AUDIO_HEADER *header, int nframes);
int rew(struct AUDIO_HEADER *header, int nframes);
#endif