Supermodel/Src/Graphics
Bart Trzynadlowski fce3c7ad7c - skichamp now works, but controls are not hooked up and seems to overload the display lists like many non-working Step 2.x games do. To bypass the drive board error, enter the test menu and exit again. It will reboot and run.
- Added some notes on the cause of the "NO DAUGHTER BOARD DETECTED" error in Real3D.cpp.
- Removed some debug code from texture uploader.
2011-08-02 03:33:40 +00:00
..
Shaders - Texture offsets: models are now decoded for each individual texture offset state and texture coordinates are adjusted while generating the vertex data. 2011-07-21 08:12:16 +00:00
Error.cpp Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Models.cpp - Textures are no longer decoded for un-textured polygons (not sure if this fixes anything yet). 2011-07-22 19:01:45 +00:00
Render2D.cpp Added texture offsets. Vertex shader has been updated in Shaders/Vertex.glsl. 2011-07-04 20:53:37 +00:00
Render2D.h Added texture offsets. Vertex shader has been updated in Shaders/Vertex.glsl. 2011-07-04 20:53:37 +00:00
Render3D.cpp - skichamp now works, but controls are not hooked up and seems to overload the display lists like many non-working Step 2.x games do. To bypass the drive board error, enter the test menu and exit again. It will reboot and run. 2011-08-02 03:33:40 +00:00
Render3D.h - Texture offsets: models are now decoded for each individual texture offset state and texture coordinates are adjusted while generating the vertex data. 2011-07-21 08:12:16 +00:00
Shader.cpp Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Shader.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Shaders2D.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Shaders3D.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00