mirror of
https://github.com/RetroDECK/Supermodel.git
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08d4735ee8
-Separate each possible boards (wheel, joystick, skipad, billboard). -Defined a Driveboard type in Games.xml for each games. -Due to the refactoring, Driveboard Savestates have changed (a common base data + a specific board data are saved). -Backwards compatibility with previous save states is maintained. -Driveboard rom section is no longer required anymore. This disables Driveboard emulation in case the rom is not found. -Added Billboard emulation (vf3, vs2, fvipers2, von2). 7 segments and lamps Outputs are redirected to Supermodel outputs. -Changes project to C++ 17 standard.
216 lines
5.4 KiB
C++
216 lines
5.4 KiB
C++
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011-2021 Bart Trzynadlowski, Nik Henson, Ian Curtis,
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** Harry Tuttle, and Spindizzi
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* WheelBoard.h
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*
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* Header for the CWheelBoard (force feedback emulation for wheel) class.
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*/
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#ifndef INCLUDED_WHEELBOARD_H
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#define INCLUDED_WHEELBOARD_H
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#include "Util/NewConfig.h"
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#include "Game.h"
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/*
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* CWheelBoard
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*/
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class CWheelBoard : public CDriveBoard
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{
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public:
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/*
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* GetType(void):
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*
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* Returns:
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* Drive board type.
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*/
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Game::DriveBoardType GetType(void);
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/*
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* Get7SegDisplays(seg1Digit1, seg1Digit2, seg2Digit1, seg2Digit2):
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*
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* Reads the 7-segment displays.
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*
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* Parameters:
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* seg1Digit1 Reference of variable to store digit 1 of the first 7-
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* segment display to.
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* seg1Digit2 First display, second digit.
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* seg2Digit1 Second display, first digit.
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* seg2Digit2 Second display, second digit.
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*/
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void Get7SegDisplays(UINT8 &seg1Digit, UINT8 &seg1Digit2, UINT8 &seg2Digit1, UINT8 &seg2Digit2);
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/*
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* SaveState(SaveState):
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*
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* Saves the drive board state.
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*
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* Parameters:
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* SaveState Block file to save state information to.
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*/
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void SaveState(CBlockFile *SaveState);
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/*
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* LoadState(SaveState):
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*
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* Restores the drive board state.
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*
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* Parameters:
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* SaveState Block file to load save state information from.
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*/
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void LoadState(CBlockFile *SaveState);
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/*
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* Reset(void):
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*
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* Resets the drive board.
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*/
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void Reset(void);
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/*
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* Read():
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*
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* Reads data from the drive board.
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*
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* Returns:
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* Data read.
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*/
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UINT8 Read(void);
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/*
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* Write(data):
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*
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* Writes data to the drive board.
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*
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* Parameters:
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* data Data to send.
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*/
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void Write(UINT8 data);
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/*
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* RunFrame(void):
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*
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* Emulates a single frame's worth of time on the drive board.
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*/
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void RunFrame(void);
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/*
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* CWheelBoard(config):
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* ~CWheelBoard():
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*
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* Constructor and destructor. Memory is freed by destructor.
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*
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* Paramters:
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* config Run-time configuration. The reference should be held because
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* this changes at run-time.
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*/
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CWheelBoard(const Util::Config::Node &config);
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~CWheelBoard(void);
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/*
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* Read8(addr):
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* IORead8(portNum):
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*
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* Methods for reading from Z80's memory and IO space. Required by CBus.
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*
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* Parameters:
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* addr Address in memory (0-0xFFFF).
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* portNum Port address (0-255).
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*
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* Returns:
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* A byte of data from the address or port.
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*/
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UINT8 IORead8(UINT32 portNum);
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/*
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* Write8(addr, data):
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* IORead8(portNum, data):
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*
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* Methods for writing to Z80's memory and IO space. Required by CBus.
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*
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* Parameters:
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* addr Address in memory (0-0xFFFF).
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* portNum Port address (0-255).
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* data Byte to write.
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*/
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void IOWrite8(UINT32 portNum, UINT8 data);
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protected:
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void Disable(void);
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private:
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void LoadLegacyState(CBlockFile *SaveState);
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UINT8 m_seg1Digit1; // Current value of left digit on 7-segment display 1
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UINT8 m_seg1Digit2; // Current value of right digit on 7-segment display 1
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UINT8 m_seg2Digit1; // Current value of left digit on 7-segment display 2
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UINT8 m_seg2Digit2; // Current value of right digit on 7-segment display 2
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UINT16 m_adcPortRead; // ADC port currently reading from
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UINT8 m_adcPortBit; // Bit number currently reading on ADC port
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UINT8 m_port42Out; // Last value sent to Z80 I/O port 42 (encoder motor data)
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UINT8 m_port46Out; // Last value sent to Z80 I/O port 46 (encoder motor control)
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UINT8 m_prev42Out; // Previous value sent to Z80 I/O port 42
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UINT8 m_prev46Out; // Previous value sent to Z80 I/O port 46
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UINT8 m_uncenterVal1; // First part of pending uncenter command
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UINT8 m_uncenterVal2; // Second part of pending uncenter command
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// Feedback state
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INT8 m_lastConstForce; // Last constant force command sent
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UINT8 m_lastSelfCenter; // Last self center command sent
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UINT8 m_lastFriction; // Last friction command sent
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UINT8 m_lastVibrate; // Last vibrate command sent
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UINT8 SimulateRead(void);
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void SimulateWrite(UINT8 data);
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void SimulateFrame(void);
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void ProcessEncoderCmd(void);
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void SendStopAll(void);
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void SendConstantForce(INT8 val);
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void SendSelfCenter(UINT8 val);
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void SendFriction(UINT8 val);
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void SendVibrate(UINT8 val);
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uint8_t ReadADCChannel1();
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uint8_t ReadADCChannel2();
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uint8_t ReadADCChannel3();
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uint8_t ReadADCChannel4();
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};
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#endif // INCLUDED_WHEELBOARD_H
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