mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-23 06:15:37 +00:00
427 lines
12 KiB
C++
427 lines
12 KiB
C++
/**
|
|
** Supermodel
|
|
** A Sega Model 3 Arcade Emulator.
|
|
** Copyright 2011-2021 Bart Trzynadlowski, Nik Henson, Ian Curtis,
|
|
** Harry Tuttle, and Spindizzi
|
|
**
|
|
** This file is part of Supermodel.
|
|
**
|
|
** Supermodel is free software: you can redistribute it and/or modify it under
|
|
** the terms of the GNU General Public License as published by the Free
|
|
** Software Foundation, either version 3 of the License, or (at your option)
|
|
** any later version.
|
|
**
|
|
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
|
|
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
** more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License along
|
|
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
|
|
**/
|
|
|
|
/*
|
|
* DriveBoard.cpp
|
|
*
|
|
* Implementation of the CDriveBoard class: drive board (force feedback)
|
|
* emulation.
|
|
*
|
|
* NOTE: Simulation does not yet work. Drive board ROMs are required.
|
|
*
|
|
* State Management:
|
|
* -----------------
|
|
* - IsAttached: This indicates whether the drive board is present for the game
|
|
* and should be emulated, if possible. It is determined by whether a ROM was
|
|
* passed to the initializer. Entirely simulated implementations of the drive
|
|
* board should still take a ROM, even if it contains no data. The attached
|
|
* should be set only *once* at initialization and preferably by the base
|
|
* CDriveBoard class. Do not change this flag during run-time!
|
|
* - Disabled: This state indicates emulation should not proceed. Force
|
|
* feedback must be completely halted. This flag is used only to disable the
|
|
* board due to run-time errors and must *not* be re-enabled. It must not be
|
|
* used to "temporarily" disable the board. Only the Reset() method may
|
|
* enable emulation and then only if the board is attached. A valid reason
|
|
* for disabling the board during run-time is e.g., if a loaded save state is
|
|
* incompatible (wrong format or because it was saved while the board was
|
|
* disabled, rendering its state data invalid).
|
|
* - IsDisabled: This method is used internally only and should be used to test
|
|
* whether emulation should occur. It is the combination of attachment and
|
|
* enabled state.
|
|
* - Disable: Use this to disable the board. Drive board implementations should
|
|
* override this to send stop commands to force feedback motors and then call
|
|
* CDriveBoard::Disable() to update the disabled flag.
|
|
*/
|
|
|
|
#include "Supermodel.h"
|
|
|
|
#include <cstdio>
|
|
#include <cmath>
|
|
#include <algorithm>
|
|
|
|
#define ROM_SIZE 0x9000
|
|
#define RAM_SIZE 0x2000 // Z80 RAM
|
|
|
|
static_assert(sizeof(bool) == 1, "bools must be copied to uint8_t"); // Save state code relies on this -- we must fix this so that bools are copied to uint8_t explicitly
|
|
|
|
void CDriveBoard::SaveState(CBlockFile* SaveState)
|
|
{
|
|
SaveState->NewBlock("DriveBoard.2", __FILE__);
|
|
|
|
// Check board is attached and enabled
|
|
bool enabled = !IsDisabled();
|
|
SaveState->Write(&enabled, sizeof(enabled));
|
|
if (enabled)
|
|
{
|
|
// Check if simulated
|
|
SaveState->Write(&m_simulated, sizeof(m_simulated));
|
|
if (m_simulated)
|
|
{
|
|
// TODO - save board simulation state
|
|
}
|
|
else
|
|
{
|
|
// Save RAM state
|
|
SaveState->Write(m_ram, RAM_SIZE);
|
|
|
|
// Save interrupt and input/output state
|
|
SaveState->Write(&m_initialized, sizeof(m_initialized));
|
|
SaveState->Write(&m_allowInterrupts, sizeof(m_allowInterrupts));
|
|
SaveState->Write(&m_dataSent, sizeof(m_dataSent));
|
|
SaveState->Write(&m_dataReceived, sizeof(m_dataReceived));
|
|
|
|
// Save CPU state
|
|
m_z80.SaveState(SaveState, "DriveBoard Z80");
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDriveBoard::LoadState(CBlockFile* SaveState)
|
|
{
|
|
if (SaveState->FindBlock("DriveBoard.2") != OKAY)
|
|
{
|
|
ErrorLog("Unable to load base drive board state. Save state file is corrupt.");
|
|
Disable();
|
|
return;
|
|
}
|
|
|
|
// Check that board was enabled in saved state
|
|
bool isEnabled = !IsDisabled();
|
|
bool wasEnabled = false;
|
|
bool wasSimulated = false;
|
|
SaveState->Read(&wasEnabled, sizeof(wasEnabled));
|
|
if (wasEnabled)
|
|
{
|
|
// Simulated?
|
|
SaveState->Read(&wasSimulated, sizeof(wasSimulated));
|
|
if (wasSimulated)
|
|
{
|
|
// Derived classes may have simulation state (e.g., SkiBoard)
|
|
}
|
|
else
|
|
{
|
|
// Load RAM state
|
|
SaveState->Read(m_ram, RAM_SIZE);
|
|
|
|
// Load interrupt and input/output state
|
|
SaveState->Read(&m_initialized, sizeof(m_initialized));
|
|
SaveState->Read(&m_allowInterrupts, sizeof(m_allowInterrupts));
|
|
SaveState->Read(&m_dataSent, sizeof(m_dataSent));
|
|
SaveState->Read(&m_dataReceived, sizeof(m_dataReceived));
|
|
|
|
// Load CPU state
|
|
// TODO: we should have a way to check whether this succeeds... make CZ80::LoadState() return a bool
|
|
m_z80.LoadState(SaveState, "DriveBoard Z80");
|
|
}
|
|
}
|
|
|
|
// If the board was not in the same activity and simulation state when the
|
|
// save file was generated, we cannot safely resume and must disable it
|
|
if (wasEnabled != isEnabled || wasSimulated != m_simulated)
|
|
{
|
|
Disable();
|
|
ErrorLog("Halting drive board emulation due to mismatch in active and restored states.");
|
|
}
|
|
}
|
|
|
|
void CDriveBoard::LoadLegacyState(const LegacyDriveBoardState &state, CBlockFile *SaveState)
|
|
{
|
|
static_assert(RAM_SIZE == sizeof(state.ram),"Ram sizes must match");
|
|
memcpy(m_ram, state.ram, RAM_SIZE);
|
|
m_initialized = state.initialized;
|
|
m_allowInterrupts = state.allowInterrupts;
|
|
m_dataSent = state.dataSent;
|
|
m_dataReceived = state.dataReceived;
|
|
m_z80.LoadState(SaveState, "DriveBoard Z80");
|
|
}
|
|
|
|
Game::DriveBoardType CDriveBoard::GetType(void)
|
|
{
|
|
return Game::DRIVE_BOARD_NONE;
|
|
}
|
|
|
|
bool CDriveBoard::IsAttached(void)
|
|
{
|
|
return m_attached;
|
|
}
|
|
|
|
bool CDriveBoard::IsSimulated(void)
|
|
{
|
|
return m_simulated;
|
|
}
|
|
|
|
bool CDriveBoard::IsDisabled(void)
|
|
{
|
|
bool enabled = !m_disabled;
|
|
return !(m_attached && enabled);
|
|
}
|
|
|
|
void CDriveBoard::Disable(void)
|
|
{
|
|
m_disabled = true;
|
|
}
|
|
|
|
void CDriveBoard::GetDIPSwitches(UINT8& dip1, UINT8& dip2)
|
|
{
|
|
dip1 = m_dip1;
|
|
dip2 = m_dip2;
|
|
}
|
|
|
|
void CDriveBoard::GetDIPSwitches(UINT8& dip1)
|
|
{
|
|
dip1 = m_dip1;
|
|
}
|
|
|
|
void CDriveBoard::SetDIPSwitches(UINT8 dip1, UINT8 dip2)
|
|
{
|
|
m_dip1 = dip1;
|
|
m_dip2 = dip2;
|
|
}
|
|
|
|
void CDriveBoard::SetDIPSwitches(UINT8 dip1)
|
|
{
|
|
m_dip1 = dip1;
|
|
}
|
|
|
|
unsigned CDriveBoard::GetForceFeedbackStrength()
|
|
{
|
|
return ((~(m_dip1 >> 2)) & 7) + 1;
|
|
}
|
|
|
|
void CDriveBoard::SetForceFeedbackStrength(unsigned strength)
|
|
{
|
|
m_dip1 = (m_dip1 & 0xE3) | (((~(strength - 1)) & 7) << 2);
|
|
}
|
|
|
|
CZ80* CDriveBoard::GetZ80(void)
|
|
{
|
|
return &m_z80;
|
|
}
|
|
|
|
void CDriveBoard::AttachInputs(CInputs* inputs, unsigned gameInputFlags)
|
|
{
|
|
m_inputs = inputs;
|
|
m_inputFlags = gameInputFlags;
|
|
|
|
DebugLog("DriveBoard attached inputs\n");
|
|
}
|
|
|
|
void CDriveBoard::AttachOutputs(COutputs* outputs)
|
|
{
|
|
m_outputs = outputs;
|
|
|
|
DebugLog("DriveBoard attached outputs\n");
|
|
}
|
|
|
|
|
|
UINT8 CDriveBoard::Read(void)
|
|
{
|
|
if (IsDisabled())
|
|
{
|
|
return 0xFF;
|
|
}
|
|
return m_dataReceived;
|
|
}
|
|
|
|
void CDriveBoard::Write(UINT8 data)
|
|
{
|
|
m_dataSent = data;
|
|
}
|
|
|
|
UINT8 CDriveBoard::Read8(UINT32 addr)
|
|
{
|
|
// TODO - shouldn't end of ROM be 0x7FFF not 0x8FFF?
|
|
if (addr < ROM_SIZE) // ROM is 0x0000-0x8FFF
|
|
return m_rom[addr];
|
|
else if (addr >= 0xE000) // RAM is 0xE000-0xFFFF
|
|
return m_ram[(addr - 0xE000) & 0x1FFF];
|
|
else
|
|
{
|
|
//DebugLog("Unhandled Z80 read of %08X (at PC = %04X)\n", addr, m_z80.GetPC());
|
|
return 0xFF;
|
|
}
|
|
}
|
|
|
|
void CDriveBoard::Write8(UINT32 addr, UINT8 data)
|
|
{
|
|
if (addr >= 0xE000) // RAM is 0xE000-0xFFFF
|
|
m_ram[(addr - 0xE000) & 0x1FFF] = data;
|
|
#ifdef DEBUG
|
|
else
|
|
DebugLog("Unhandled Z80 write to %08X (at PC = %04X)\n", addr, m_z80.GetPC());
|
|
#endif
|
|
}
|
|
|
|
UINT8 CDriveBoard::IORead8(UINT32 portNum)
|
|
{
|
|
return 0xff;
|
|
}
|
|
|
|
void CDriveBoard::IOWrite8(UINT32 portNum, UINT8 data)
|
|
{
|
|
}
|
|
|
|
void CDriveBoard::RunFrame(void)
|
|
{
|
|
if (IsDisabled())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Assuming Z80 runs @ 4.0MHz and NMI triggers @ 60.0KHz for WheelBoard and JoystickBoard
|
|
// Assuming Z80 runs @ 8.0MHz and INT triggers @ 60.0KHz for BillBoard
|
|
// TODO - find out if Z80 frequency is correct and exact frequency of NMI interrupts (just guesswork at the moment!)
|
|
int cycles = (int)(m_z80Clock * 1000000 / 60);
|
|
int loopCycles = 10000;
|
|
while (cycles > 0)
|
|
{
|
|
if (m_allowInterrupts)
|
|
{
|
|
if(m_z80NMI)
|
|
m_z80.TriggerNMI();
|
|
else
|
|
m_z80.SetINT(true);
|
|
}
|
|
cycles -= m_z80.Run(std::min<int>(loopCycles, cycles));
|
|
}
|
|
}
|
|
|
|
bool CDriveBoard::Init(const UINT8* romPtr)
|
|
{
|
|
// This constructor must present a valid ROM
|
|
if (!romPtr)
|
|
{
|
|
return ErrorLog("Internal error: no drive board ROM supplied.");
|
|
}
|
|
|
|
// Assign ROM (note that the ROM data has not yet been loaded)
|
|
m_rom = romPtr;
|
|
|
|
// Allocate memory for RAM
|
|
m_ram = new (std::nothrow) UINT8[RAM_SIZE];
|
|
if (NULL == m_ram)
|
|
{
|
|
float ramSizeMB = (float)RAM_SIZE / (float)0x100000;
|
|
return ErrorLog("Insufficient memory for drive board (needs %1.1f MB).", ramSizeMB);
|
|
}
|
|
memset(m_ram, 0, RAM_SIZE);
|
|
|
|
// Initialize Z80
|
|
m_z80.Init(this, NULL);
|
|
|
|
// We are attached
|
|
m_attached = true;
|
|
|
|
return OKAY;
|
|
}
|
|
|
|
// Dummy drive board (not attached)
|
|
bool CDriveBoard::Init(void)
|
|
{
|
|
// Use an empty dummy ROM otherwise so debugger doesn't crash if it
|
|
// tries to read our memory or if we accidentally run the Z80 (which
|
|
// should never happen in a detached board state).
|
|
if (!m_dummyROM)
|
|
{
|
|
uint8_t *rom = new (std::nothrow) uint8_t[ROM_SIZE];
|
|
if (NULL == rom)
|
|
{
|
|
return ErrorLog("Insufficient memory for drive board.");
|
|
}
|
|
memset(rom, 0xFF, ROM_SIZE);
|
|
m_dummyROM = rom;
|
|
}
|
|
bool result = Init(m_dummyROM);
|
|
m_attached = false; // force detached
|
|
return result;
|
|
}
|
|
|
|
void CDriveBoard::Reset()
|
|
{
|
|
m_initialized = false;
|
|
m_initState = 0;
|
|
m_readMode = 0;
|
|
m_boardMode = 0;
|
|
m_wheelCenter = 0x80;
|
|
m_allowInterrupts = false;
|
|
m_dataSent = 0;
|
|
m_dataReceived = 0;
|
|
m_z80.Reset(); // always reset to provide a valid Z80 state
|
|
|
|
// Configure options (cannot be done in Init() because command line settings weren't yet parsed)
|
|
SetForceFeedbackStrength(m_config["ForceFeedbackStrength"].ValueAsDefault<unsigned>(5));
|
|
|
|
// Enable only if attached -- **this is the only place this flag should ever be cleared**
|
|
if (m_attached)
|
|
m_disabled = false;
|
|
}
|
|
|
|
|
|
CDriveBoard::CDriveBoard(const Util::Config::Node& config)
|
|
: m_config(config),
|
|
m_attached(false),
|
|
m_disabled(true), // begin in disabled state -- can be enabled only 1) if attached and 2) by successful reset
|
|
m_simulated(false),
|
|
m_initialized(false),
|
|
m_allowInterrupts(false),
|
|
m_dataSent(0),
|
|
m_dataReceived(0),
|
|
m_dip1(0x00),
|
|
m_dip2(0x00),
|
|
m_initState(0),
|
|
m_statusFlags(0),
|
|
m_boardMode(0),
|
|
m_readMode(0),
|
|
m_wheelCenter(0),
|
|
m_cockpitCenter(0),
|
|
m_echoVal(0),
|
|
m_rom(NULL),
|
|
m_ram(NULL),
|
|
m_dummyROM(NULL),
|
|
m_z80Clock(4.0),
|
|
m_z80NMI(true),
|
|
m_inputs(NULL),
|
|
m_inputFlags(0),
|
|
m_outputs(NULL)
|
|
{
|
|
DebugLog("Built Drive Board\n");
|
|
}
|
|
|
|
CDriveBoard::~CDriveBoard(void)
|
|
{
|
|
if (m_ram != NULL)
|
|
{
|
|
delete[] m_ram;
|
|
m_ram = NULL;
|
|
}
|
|
if (m_dummyROM != NULL)
|
|
{
|
|
delete [] m_dummyROM;
|
|
m_dummyROM = NULL;
|
|
}
|
|
m_rom = NULL;
|
|
m_inputs = NULL;
|
|
m_outputs = NULL;
|
|
|
|
DebugLog("Destroyed Drive Board\n");
|
|
}
|