mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2025-02-16 17:35:39 +00:00
![CapitaineSheridan](/assets/img/avatar_default.png)
-add a new separate class for crosshair -crosshair coordinates are calculated by matrix instead of recreating every object at correct coordinates -add ability to scale crosshair by dpi -add ability to use bitmap crosshair (located in ./Media/). 32bits bmp format + alpha -cmd line "-bitmapcrosshair" or "-vectorcrosshair" and/or BitmapCrosshair=0|1 in config file -these changes are only for lost world game with Crosshairs=1|2|3 don't forget to copy the 2 crosshair images in Supermodel/Media folder
289 KiB
272x272px
289 KiB
272x272px
![](/Xargon/Supermodel/raw/commit/1b066fe4b3b5b11c8c478dea1e0cfd1b638c2952/Media/p1crosshair.bmp)