Supermodel/VS2008
CapitaineSheridan 1b066fe4b3 Crosshair refactor
-add a new separate class for crosshair
-crosshair coordinates are calculated by matrix instead of recreating every object at correct coordinates
-add ability to scale crosshair by dpi
-add ability to use bitmap crosshair (located in ./Media/). 32bits bmp format + alpha
-cmd line "-bitmapcrosshair" or "-vectorcrosshair" and/or BitmapCrosshair=0|1 in config file
-these changes are only for lost world game with Crosshairs=1|2|3

don't forget to copy the 2 crosshair images in Supermodel/Media folder
2023-03-13 20:18:51 -07:00
..
Musashi68K njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
SDL njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
SDLmain njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
SDLnet njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
ZLib njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
Build.bat Somehow John's Build.bat and Clean.bat did not get added in r262. Here they are. 2012-07-12 06:40:55 +00:00
Build.Release.bat Applied a series of patches by John Peterson: 2012-07-12 05:28:08 +00:00
Build.Release.Debugger.bat Applied a series of patches by John Peterson: 2012-07-12 05:28:08 +00:00
Clean.bat Somehow John's Build.bat and Clean.bat did not get added in r262. Here they are. 2012-07-12 06:40:55 +00:00
Rebuild.Release.bat Applied a series of patches by John Peterson: 2012-07-12 05:28:08 +00:00
Rebuild.Release.Debugger.bat Applied a series of patches by John Peterson: 2012-07-12 05:28:08 +00:00
Supermodel.sln Add SDLnetworking + some basic tcp classes 2020-06-13 19:46:12 +00:00
Supermodel.vcproj Committing various small updates that have been hanging around in my source tree for a while now: 2012-07-15 21:04:46 +00:00
Supermodel.vcxproj Crosshair refactor 2023-03-13 20:18:51 -07:00
Supermodel.vcxproj.filters Crosshair refactor 2023-03-13 20:18:51 -07:00