mirror of
https://github.com/RetroDECK/Supermodel.git
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78 lines
2 KiB
Makefile
78 lines
2 KiB
Makefile
##
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## Supermodel
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## A Sega Model 3 Arcade Emulator.
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## Copyright 2011-2017 Bart Trzynadlowski, Nik Henson, Ian Curtis
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##
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## This file is part of Supermodel.
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##
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## Supermodel is free software: you can redistribute it and/or modify it under
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## the terms of the GNU General Public License as published by the Free
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## Software Foundation, either version 3 of the License, or (at your option)
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## any later version.
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##
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## Supermodel is distributed in the hope that it will be useful, but WITHOUT
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## ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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## FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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## more details.
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##
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## You should have received a copy of the GNU General Public License along
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## with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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##
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#
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# Makefile.OSX
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#
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# Makefile for Mac OS X systems using gcc.
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#
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###############################################################################
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# Build Options
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###############################################################################
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#
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# Include console-based debugger in emulator ('yes' or 'no')
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#
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ENABLE_DEBUGGER = no
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###############################################################################
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# Platform Configuration
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#
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# Edit library and include paths as needed.
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###############################################################################
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#
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# Toolchain
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#
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CC = gcc
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CXX = g++
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LD = gcc
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#
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# SDL
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#
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SDL_CFLAGS =
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SDL_LDFLAGS = -framework SDL -framework AGL -framework OpenGL -framework GLUT -framework Cocoa
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#
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# OSX-specific
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#
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PLATFORM_CFLAGS = -DSUPERMODEL_OSX -DUSE_FILE32API -F/Library/Frameworks/
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PLATFORM_LDFLAGS = -lz -lm -lstdc++ -F/Library/Frameworks/
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###############################################################################
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# Core Makefile
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###############################################################################
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MUSASHI_OUTFILE = $(OBJ_DIR)/m68kmake
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include Makefiles/Makefile.inc
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clean:
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rm $(OUTFILE)
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rm -f $(OBJ_DIR)/*
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