Supermodel/Src/Graphics/New3D/R3DScrollFog.h

54 lines
694 B
C++

#ifndef _R3DSCROLLFOG_H_
#define _R3DSCROLLFOG_H_
#include "VBO.h"
namespace New3D {
class R3DScrollFog
{
public:
R3DScrollFog();
~R3DScrollFog();
void DrawScrollFog(float r, float g, float b, float a);
private:
void AllocResources();
void DeallocResources();
struct SFVertex
{
void Set(float x, float y, float z) {
v[0] = x;
v[1] = y;
v[2] = z;
}
float v[3];
};
struct SFTriangle
{
SFVertex p1;
SFVertex p2;
SFVertex p3;
};
SFTriangle m_triangles[2];
GLuint m_shaderProgram;
GLuint m_vertexShader;
GLuint m_fragmentShader;
GLuint m_locFogColour;
GLuint m_locMVP;
VBO m_vbo;
};
}
#endif