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64 lines
999 B
C++
64 lines
999 B
C++
#ifndef _R3DSCROLLFOG_H_
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#define _R3DSCROLLFOG_H_
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#include "Util/NewConfig.h"
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#include "VBO.h"
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namespace New3D {
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class R3DScrollFog
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{
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public:
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R3DScrollFog(const Util::Config::Node &config);
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~R3DScrollFog();
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void DrawScrollFog(float rbga[4], float attenuation, float ambient, float *spotRGB, float *spotEllipse);
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private:
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void AllocResources();
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void DeallocResources();
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const Util::Config::Node &m_config;
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struct SFVertex
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{
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void Set(float x, float y, float z) {
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v[0] = x;
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v[1] = y;
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v[2] = z;
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}
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float v[3];
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};
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struct SFTriangle
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{
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SFVertex p1;
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SFVertex p2;
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SFVertex p3;
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};
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SFTriangle m_triangles[2];
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GLuint m_shaderProgram;
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GLuint m_vertexShader;
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GLuint m_fragmentShader;
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GLint m_locFogColour;
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GLint m_locMVP;
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GLint m_locFogAttenuation;
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GLint m_locFogAmbient;
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GLint m_locSpotFogColor;
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GLint m_locSpotEllipse;
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// vertex attrib locs
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GLint m_locInVertex;
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VBO m_vbo;
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};
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}
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#endif |