mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-24 22:55:40 +00:00
8a4ea64994
Updated OSD/SDL/Main.cpp to provide the SDL implementations of the functions in OSD/Video.h.
48 lines
1.4 KiB
C
Executable file
48 lines
1.4 KiB
C
Executable file
/**
|
|
** Supermodel
|
|
** A Sega Model 3 Arcade Emulator.
|
|
** Copyright 2011 Bart Trzynadlowski, Nik Henson
|
|
**
|
|
** This file is part of Supermodel.
|
|
**
|
|
** Supermodel is free software: you can redistribute it and/or modify it under
|
|
** the terms of the GNU General Public License as published by the Free
|
|
** Software Foundation, either version 3 of the License, or (at your option)
|
|
** any later version.
|
|
**
|
|
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
|
|
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
** more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License along
|
|
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
|
|
**/
|
|
|
|
/*
|
|
* Video.h
|
|
*
|
|
* Header file for OS-dependent video functionality.
|
|
*/
|
|
|
|
#ifndef INCLUDED_VIDEO_H
|
|
#define INCLUDED_VIDEO_H
|
|
|
|
/*
|
|
* BeginFrameVideo()
|
|
*
|
|
* Called at beginning of rendering of video frame. Can be used by OSD layer to prevent rendering to screen.
|
|
*
|
|
* Returns true if emulator should render frame to screen.
|
|
*/
|
|
extern bool BeginFrameVideo();
|
|
|
|
/*
|
|
* EndFrameVideo()
|
|
*
|
|
* Called at end of rendering of video frame. Can be used by OSD layer to overlay graphics on screen.
|
|
*/
|
|
extern void EndFrameVideo();
|
|
|
|
#endif // INCLUDED_VIDEO_H
|