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https://github.com/RetroDECK/Supermodel.git
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9ffce8b92a
Making changes to a header file should no longer force the entire project to recompile.
119 lines
2.8 KiB
C++
Executable file
119 lines
2.8 KiB
C++
Executable file
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* Z80KDebug.h
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*/
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#ifdef SUPERMODEL_DEBUGGER
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#ifndef INCLUDED_Z80DEBUG_H
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#define INCLUDED_Z80DEBUG_H
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#include "Debugger/CPUDebug.h"
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#include "CPU/Bus.h"
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#include "Types.h"
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class CZ80;
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namespace Debugger
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{
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/*
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* CCPUDebug implementation for the Zilog Z80 emulator.
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*/
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class CZ80Debug : public CCPUDebug, public ::IBus
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{
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private:
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static UINT8 ReadReg8(CCPUDebug *cpu, unsigned reg8);
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static bool WriteReg8(CCPUDebug *cpu, unsigned reg8, UINT8 value);
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static UINT16 ReadReg16(CCPUDebug *cpu, unsigned reg16);
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static bool WriteReg16(CCPUDebug *cpu, unsigned reg16, UINT16 value);
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CZ80 *m_z80;
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::IBus *m_bus;
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char m_vecIds[256][5];
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char m_vecNames[256][22];
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char m_portNames[256][10];
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public:
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CZ80Debug(const char *name, CZ80 *z80);
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virtual ~CZ80Debug();
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// CZ80Debug methods
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void AttachToCPU();
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::IBus *AttachBus(::IBus *bus);
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void DetachFromCPU();
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::IBus *DetachBus();
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UINT32 GetResetAddr();
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bool UpdatePC(UINT32 pc);
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bool ForceException(CException *ex);
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bool ForceInterrupt(CInterrupt *in);
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UINT64 ReadMem(UINT32 addr, unsigned dataSize);
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bool WriteMem(UINT32 addr, unsigned dataSize, UINT64 data);
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UINT64 ReadPort(UINT16 portNum);
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bool WritePort(UINT16 portNum, UINT64 data);
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int Disassemble(UINT32 addr, char *mnemonic, char *operands);
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//int GetOpLength(UINT32 addr);
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EOpFlags GetOpFlags(UINT32 addr, UINT32 opcode);
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bool GetJumpAddr(UINT32 addr, UINT32 opcode, UINT32 &jumpAddr);
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bool GetJumpRetAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
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bool GetReturnAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
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bool GetHandlerAddr(CException *ex, UINT32 &handlerAddr);
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bool GetHandlerAddr(CInterrupt *in, UINT32 &handlerAddr);
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// IBus methods
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UINT8 Read8(UINT32 addr);
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void Write8(UINT32 addr, UINT8 data);
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UINT8 IORead8(UINT32 portNum);
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void IOWrite8(UINT32 portNum, UINT8 data);
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};
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}
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#endif // INCLUDED_Z80DEBUG_H
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#endif // SUPERMODEL_DEBUGGER
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