Supermodel/Src/Debugger/CPU/Z80Debug.h
Matthew Daniels 9ffce8b92a Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs.
Making changes to a header file should no longer force the entire project to recompile.
2021-11-22 17:15:06 +00:00

119 lines
2.8 KiB
C++
Executable file

/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011 Bart Trzynadlowski, Nik Henson
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* Z80KDebug.h
*/
#ifdef SUPERMODEL_DEBUGGER
#ifndef INCLUDED_Z80DEBUG_H
#define INCLUDED_Z80DEBUG_H
#include "Debugger/CPUDebug.h"
#include "CPU/Bus.h"
#include "Types.h"
class CZ80;
namespace Debugger
{
/*
* CCPUDebug implementation for the Zilog Z80 emulator.
*/
class CZ80Debug : public CCPUDebug, public ::IBus
{
private:
static UINT8 ReadReg8(CCPUDebug *cpu, unsigned reg8);
static bool WriteReg8(CCPUDebug *cpu, unsigned reg8, UINT8 value);
static UINT16 ReadReg16(CCPUDebug *cpu, unsigned reg16);
static bool WriteReg16(CCPUDebug *cpu, unsigned reg16, UINT16 value);
CZ80 *m_z80;
::IBus *m_bus;
char m_vecIds[256][5];
char m_vecNames[256][22];
char m_portNames[256][10];
public:
CZ80Debug(const char *name, CZ80 *z80);
virtual ~CZ80Debug();
// CZ80Debug methods
void AttachToCPU();
::IBus *AttachBus(::IBus *bus);
void DetachFromCPU();
::IBus *DetachBus();
UINT32 GetResetAddr();
bool UpdatePC(UINT32 pc);
bool ForceException(CException *ex);
bool ForceInterrupt(CInterrupt *in);
UINT64 ReadMem(UINT32 addr, unsigned dataSize);
bool WriteMem(UINT32 addr, unsigned dataSize, UINT64 data);
UINT64 ReadPort(UINT16 portNum);
bool WritePort(UINT16 portNum, UINT64 data);
int Disassemble(UINT32 addr, char *mnemonic, char *operands);
//int GetOpLength(UINT32 addr);
EOpFlags GetOpFlags(UINT32 addr, UINT32 opcode);
bool GetJumpAddr(UINT32 addr, UINT32 opcode, UINT32 &jumpAddr);
bool GetJumpRetAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetReturnAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetHandlerAddr(CException *ex, UINT32 &handlerAddr);
bool GetHandlerAddr(CInterrupt *in, UINT32 &handlerAddr);
// IBus methods
UINT8 Read8(UINT32 addr);
void Write8(UINT32 addr, UINT8 data);
UINT8 IORead8(UINT32 portNum);
void IOWrite8(UINT32 portNum, UINT8 data);
};
}
#endif // INCLUDED_Z80DEBUG_H
#endif // SUPERMODEL_DEBUGGER