Supermodel/Src/Sound/SCSPLFO.cpp
toxieainc db455ba5c1 add undefd codepath for correct use of the 18bit DAC path (which seems to be triggered for all games)
the volume correction to bring the data back into a valid range is not really needed in practice though, only Daytona2 seems to need it, and also only extremely rarely, so lets just live with a tiny bit of clamping for that game then

while add it, make some formatting similar to MAME, and add one comment regarding a most likely wrong recent MAME change
2022-11-29 12:36:27 -08:00

182 lines
4 KiB
C++

/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011 Bart Trzynadlowski, Nik Henson
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* SCSPLFO.cpp
*
* SCSP low frequency oscillator emulation. Included directly into SCSP.cpp. Do
* not compile this!
*/
#include <cmath>
#include <cstdlib>
#define LFO_SHIFT 8
struct _LFO
{
unsigned short phase;
UINT32 phase_step;
int *table;
int *scale;
};
#define LFIX(v) ((unsigned int) ((float) (1<<LFO_SHIFT)*(v)))
//Convert DB to multiply amplitude
#define DB(v) LFIX(pow(10.0,(v)*(1.0/20.0)))
//Convert cents to step increment
#define CENTS(v) LFIX(exp2((v)*(1.0/1200.0)))
static int PLFO_TRI[256], PLFO_SQR[256], PLFO_SAW[256], PLFO_NOI[256];
static int ALFO_TRI[256], ALFO_SQR[256], ALFO_SAW[256], ALFO_NOI[256];
static const float LFOFreq[32] =
{
0.17f,0.19f,0.23f,0.27f,0.34f,0.39f,0.45f,0.55f,0.68f,0.78f,0.92f,1.10f,1.39f,1.60f,1.87f,2.27f,
2.87f,3.31f,3.92f,4.79f,6.15f,7.18f,8.60f,10.8f,14.4f,17.2f,21.5f,28.7f,43.1f,57.4f,86.1f,172.3f
};
static const float ASCALE[8] = {0.0f,0.4f,0.8f,1.5f,3.0f,6.0f,12.0f,24.0f};
static const float PSCALE[8] = {0.0f,7.0f,13.5f,27.0f,55.0f,112.0f,230.0f,494.0f};
static int PSCALES[8][256];
static int ASCALES[8][256];
void LFO_Init(void)
{
int i, s;
for (i = 0; i < 256; ++i)
{
int a, p;
// float TL;
//Saw
a = 255 - i;
if (i < 128)
p = i;
else
p = i - 256;
ALFO_SAW[i] = a;
PLFO_SAW[i] = p;
//Square
if (i < 128)
{
a = 255;
p = 127;
}
else
{
a = 0;
p = -128;
}
ALFO_SQR[i] = a;
PLFO_SQR[i] = p;
//Tri
if (i < 128)
a = 255 - (i * 2);
else
a = (i * 2) - 256;
if (i < 64)
p = i * 2;
else if (i < 128)
p = 255 - i * 2;
else if (i < 192)
p = 256 - i * 2;
else
p = i * 2 - 511;
ALFO_TRI[i] = a;
PLFO_TRI[i] = p;
//noise
//a=lfo_noise[i];
a = rand() & 0xff;
p = 128 - a;
ALFO_NOI[i] = a;
PLFO_NOI[i] = p;
}
for (s = 0; s < 8; ++s)
{
float limit = PSCALE[s];
for (i = -128; i < 128; ++i)
{
PSCALES[s][i + 128] = CENTS(((limit*(double)i) / 128.0));
}
limit = -ASCALE[s];
for (i = 0; i < 256; ++i)
{
ASCALES[s][i] = DB(((limit*(double)i) / 256.0));
}
}
}
signed int inline PLFO_Step(struct _LFO *LFO)
{
int p;
LFO->phase += LFO->phase_step;
#if LFO_SHIFT!=8
LFO->phase &= (1 << (LFO_SHIFT + 8)) - 1;
#endif
p = LFO->table[LFO->phase >> LFO_SHIFT];
p = LFO->scale[p + 128];
return p << (SHIFT - LFO_SHIFT);
}
signed int inline ALFO_Step(struct _LFO *LFO)
{
int p;
LFO->phase += LFO->phase_step;
#if LFO_SHIFT!=8
LFO->phase &= (1 << (LFO_SHIFT + 8)) - 1;
#endif
p = LFO->table[LFO->phase >> LFO_SHIFT];
p = LFO->scale[p];
return p << (SHIFT - LFO_SHIFT);
}
void LFO_ComputeStep(struct _LFO *LFO, UINT32 LFOF, UINT32 LFOWS, UINT32 LFOS, int ALFO)
{
float step = (float)LFOFreq[LFOF] * 256.0f / 44100.0f;
LFO->phase_step = (unsigned int)((float)(1 << LFO_SHIFT)*step);
if (ALFO)
{
switch (LFOWS)
{
case 0: LFO->table = ALFO_SAW; break;
case 1: LFO->table = ALFO_SQR; break;
case 2: LFO->table = ALFO_TRI; break;
case 3: LFO->table = ALFO_NOI; break;
}
LFO->scale = ASCALES[LFOS];
}
else
{
switch (LFOWS)
{
case 0: LFO->table = PLFO_SAW; break;
case 1: LFO->table = PLFO_SQR; break;
case 2: LFO->table = PLFO_TRI; break;
case 3: LFO->table = PLFO_NOI; break;
}
LFO->scale = PSCALES[LFOS];
}
}