Supermodel/Src
gm-matthew 6acb1165d4 Added new uniform bool polyAlpha to shaders
Added original matrix functions back into Mat4 class though they are currently unused
2023-12-22 16:31:05 +00:00
..
CPU fixed some -Wunused-* compiler warnings 2023-12-02 14:27:32 -08:00
Debugger Ping-pong flip timing depends of the value of tilegen register 0x08 2023-09-25 14:41:35 +02:00
Graphics Added new uniform bool polyAlpha to shaders 2023-12-22 16:31:05 +00:00
Inputs Inputs/MultiInputSource.cpp: fixed mismatching allocation and deallocation 2023-12-03 14:43:22 +01:00
Model3 Model3.cpp: avoid usage of uninitialized memory 2023-12-03 14:46:23 +01:00
Network NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems) 2023-03-14 11:18:20 -07:00
OSD Added some TODO notes to Main.cpp 2023-11-11 13:57:30 -08:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound fixed some -Wunused-* compiler warnings 2023-12-02 14:27:32 -08:00
Util Fix GCC 13 build. 2023-05-07 21:42:21 -07:00
BlockFile.cpp fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings 2022-07-11 17:43:59 +02:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
GameLoader.cpp byte_layout attribute for region tag, intended to support Sega Racing Classic 2 ROM extracted from Yakuza 2023-11-11 13:11:15 -08:00
GameLoader.h byte_layout attribute for region tag, intended to support Sega Racing Classic 2 ROM extracted from Yakuza 2023-11-11 13:11:15 -08:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h check for __GNUC__ instead of just assuming it 2022-07-17 20:23:11 +02:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00