..
CPU
- NOTE: In this revision (possibly earlier), I've started to notice some intermittent geometry glitches in Spikeout and slowdown while playing certain characters.
2012-02-14 03:28:52 +00:00
Debugger
Applied a series of patches by John Peterson:
2012-07-12 05:28:08 +00:00
Graphics
Applied Nik's fix for cyclical scene graphs. Improves Harley Davidson, Ski Champ, Emergency Call Ambulance, and Ocean Hunter.
2012-03-31 19:41:55 +00:00
Inputs
New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
2012-01-16 23:21:14 +00:00
Model3
Byte swapped sample ROMs. This should fix the audio distortion that many users noticed. The differences are particularly noticeable in Scud Race and Daytona 2.
2012-02-23 03:08:57 +00:00
OSD
DirectInputSystem's initial state wasn't being initialized properly, which would sometimes result in invalid input values until keyboard or mouse was successfully acquired
2012-02-27 20:32:15 +00:00
Pkgs
Fixing import mistake: moving source code to trunk/Src.
2011-04-24 01:19:40 +00:00
Sound
Added front/rear speaker balance (actually the master/slave SCSP balance). Balance setting is stored in CSoundBoardConfig and can be set on the command line (-balance) or config file (Balance). Valid range is 100 (front speaker volume doubled, rear muted) to -100. The default is 0, both sets at full volume. Balance is applied in the SCSP core before overall sound and music volume settings.
2012-02-09 07:58:07 +00:00
BlockFile.cpp
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
BlockFile.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Config.cpp
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Config.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Games.cpp
Applied a series of patches by John Peterson:
2012-07-12 05:28:08 +00:00
Games.h
Applied a series of patches by John Peterson:
2012-07-12 05:28:08 +00:00
INIFile.cpp
Small bug fix in INIFile.cpp - was not parsing negative numbers.
2011-09-18 22:03:06 +00:00
INIFile.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
ROMLoad.cpp
Applied a series of patches by John Peterson:
2012-07-12 05:28:08 +00:00
ROMLoad.h
Updated copyright information and added headers to all remaining files except debugger.
2011-09-14 19:08:43 +00:00
Supermodel.h
This update fixes (hopefully) the last of the texture upload lags that were affecting some games, in particular Daytona 2 and Spikeout.
2012-02-23 23:20:21 +00:00