Supermodel/Src
2016-08-10 03:28:40 +00:00
..
CPU Created IEmulator interface, renamed CBus to IBus and CPCIDevice to IPCIDevice. Frames now rendered when emulator paused. 2016-04-10 03:42:41 +00:00
Debugger Debugger compilation fixed: CBus -> IBus 2016-04-11 03:39:19 +00:00
Graphics Updated Fragment_NoSpotlight.glsl (fragment shader for legacy engine without spot light) 2016-07-04 01:00:24 +00:00
Inputs Hooked up Sega Bass Fishing / Get Bass controls 2016-05-26 04:13:22 +00:00
Model3 Marked offset of code in CROM for scudp 2016-06-24 01:01:30 +00:00
OSD Moved logging functions into OSD/Logger.cpp (eventually logging system will be reworked entirely) and added new config tree structure (not yet used). 2016-07-05 01:15:58 +00:00
Pkgs Adding tinyxml2 lib 2016-07-07 05:05:27 +00:00
Sound Added front/rear speaker balance (actually the master/slave SCSP balance). Balance setting is stored in CSoundBoardConfig and can be set on the command line (-balance) or config file (Balance). Valid range is 100 (front speaker volume doubled, rear muted) to -100. The default is 0, both sets at full volume. Balance is applied in the SCSP core before overall sound and music volume settings. 2012-02-09 07:58:07 +00:00
Util Byte swapping utility function 2016-08-10 03:27:59 +00:00
BlockFile.cpp Whitespace, cstdint types 2016-04-02 21:32:28 +00:00
BlockFile.h Whitespace, cstdint types 2016-04-02 21:32:28 +00:00
Config.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Config.h CRender3D -> CLegacy3D 2016-03-21 23:22:26 +00:00
Game.cpp Initial check-in of game loader (not operational yet) 2016-08-10 03:28:40 +00:00
Game.h Initial check-in of game loader (not operational yet) 2016-08-10 03:28:40 +00:00
Games.cpp Hooked up Sega Bass Fishing / Get Bass controls 2016-05-26 04:13:22 +00:00
Games.h Hooked up Sega Bass Fishing / Get Bass controls 2016-05-26 04:13:22 +00:00
INIFile.cpp Update project to vs 2013. Clean compile warnings 2016-03-22 12:30:23 +00:00
INIFile.h Committing various small updates that have been hanging around in my source tree for a while now: 2012-07-15 21:04:46 +00:00
ROMLoad.cpp Added encryption keys, converted to cstdint types, fixed whitespace 2016-04-02 21:33:33 +00:00
ROMLoad.h Added encryption keys, converted to cstdint types, fixed whitespace 2016-04-02 21:33:33 +00:00
Supermodel.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00
Version.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00