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![]() - Fixed up color offset register support for new 2D rendering system. Now maintains 2 computed palettes for layers A/A' and B/B'. - Fixed a minor bug in InitPalette(); VRAM was not being typecast properly. - Fixed specular lighting bug that occurred on some OpenGL drivers because integers were not being interpreted as floats in the vertex shader. - Began to update copyright date in some files. - Graphics modules now use the C++-style names for C standard library headers (e.g., stdio.h -> cstdio) consistent with the rest of Supermodel. |
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.. | ||
Shaders | ||
Error.cpp | ||
Models.cpp | ||
Render2D.cpp | ||
Render2D.h | ||
Render3D.cpp | ||
Render3D.h | ||
Shader.cpp | ||
Shader.h | ||
Shaders2D.h | ||
Shaders3D.h |