Supermodel/Src/OSD/SDL
Bart Trzynadlowski 453df4f5f5 - Finished cleaning up and optimizing the 2D renderer.
- Fixed up color offset register support for new 2D rendering system. Now maintains 2 computed palettes for layers A/A' and B/B'.
- Fixed a minor bug in InitPalette(); VRAM was not being typecast properly.
- Fixed specular lighting bug that occurred on some OpenGL drivers because integers were not being interpreted as floats in the vertex shader.
- Began to update copyright date in some files.
- Graphics modules now use the C++-style names for C standard library headers (e.g., stdio.h -> cstdio) consistent with the rest of Supermodel.
2012-02-20 03:45:48 +00:00
..
Audio.cpp Fixed left/right stereo channels -- they were reversed by default. 2012-02-09 17:12:13 +00:00
Main.cpp - Finished cleaning up and optimizing the 2D renderer. 2012-02-20 03:45:48 +00:00
OSDConfig.h Added a wide screen hack that can be enabled with the -'wide-screen' argument or WideScreen in the config file. 2012-02-10 19:53:51 +00:00
SDLInputSystem.cpp Added support for joystick sliders to input system. 2011-11-01 23:24:37 +00:00
SDLInputSystem.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
SDLMain_tmpl.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
SDLMain_tmpl.m Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Thread.cpp Added CThread::Sleep && CThread::GetTicks methods 2012-01-16 22:07:17 +00:00
Types.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00