Supermodel/Src
SpinDizzy 46b1de2238 DSB2 IRQ 2 now fires at 1KHz rather than once per frame, improving
music timing in Daytona USA 2 and Sega Rally 2. DSB1 CPU timing 
increased from 1MHz to 4MHz, improving music fade timing in Scud Race. 
Thanks to gm_matthew for these discoveries.
2021-03-03 15:30:19 +00:00
..
CPU Low level z80 core bug 2020-08-22 09:00:13 +00:00
Debugger - Reworked logging system to support output to multiple outputs: files, stdout, stderr, and syslog (OutputDebugString on Windows, syslog on other systems). 2020-08-31 09:28:35 +00:00
Graphics Just a few compile warnings 2021-02-20 22:19:16 +00:00
Inputs Added Screenshot feature (ALT+S). 2020-09-19 07:54:26 +00:00
Model3 DSB2 IRQ 2 now fires at 1KHz rather than once per frame, improving 2021-03-03 15:30:19 +00:00
Network - Suppressed net board console output (using debug logging now) 2020-12-28 16:22:12 +00:00
OSD Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound Various SCSP improvements and code cleanup: 2020-08-22 20:41:47 +00:00
Util Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
BlockFile.cpp Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
GameLoader.cpp Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
GameLoader.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00