mirror of
https://github.com/RetroDECK/Supermodel.git
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8a4ea64994
Updated OSD/SDL/Main.cpp to provide the SDL implementations of the functions in OSD/Video.h.
48 lines
1.4 KiB
C
Executable file
48 lines
1.4 KiB
C
Executable file
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* Video.h
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*
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* Header file for OS-dependent video functionality.
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*/
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#ifndef INCLUDED_VIDEO_H
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#define INCLUDED_VIDEO_H
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/*
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* BeginFrameVideo()
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*
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* Called at beginning of rendering of video frame. Can be used by OSD layer to prevent rendering to screen.
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*
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* Returns true if emulator should render frame to screen.
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*/
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extern bool BeginFrameVideo();
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/*
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* EndFrameVideo()
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*
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* Called at end of rendering of video frame. Can be used by OSD layer to overlay graphics on screen.
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*/
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extern void EndFrameVideo();
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#endif // INCLUDED_VIDEO_H
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