Supermodel/Src/OSD/Logger.cpp
SpinDizzy 60c923f45f - Reworked logging system to support output to multiple outputs: files, stdout, stderr, and syslog (OutputDebugString on Windows, syslog on other systems).
- Added ordinal logging level: all, debug, info, error. Compiling with DEBUG defined is no longer necessary for debug logging. Be careful when logging debug level because it produces copious output.
- Fixed -enter-debugger options when compiled with SUPERMODEL_DEBUGGER.
- Command line parse errors no longer ignored; Supermodel will now exit.
2020-08-31 09:28:35 +00:00

394 lines
8.9 KiB
C++

/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011-2020 Bart Trzynadlowski, Nik Henson, Ian Curtis,
** Harry Tuttle, and Spindizzi
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
#include "OSD/Logger.h"
#include <set>
#ifdef _WIN32
#include <windows.h>
#else
#include <syslog.h>
#endif
// Logger object is used to redirect log messages appropriately
static std::shared_ptr<CLogger> s_Logger;
std::shared_ptr<CLogger> GetLogger()
{
return s_Logger;
}
void SetLogger(std::shared_ptr<CLogger> logger)
{
s_Logger = logger;
}
void DebugLog(const char *fmt, ...)
{
if (!s_Logger)
return;
va_list vl;
va_start(vl, fmt);
s_Logger->DebugLog(fmt, vl);
va_end(vl);
}
void InfoLog(const char *fmt, ...)
{
if (!s_Logger)
return;
va_list vl;
va_start(vl, fmt);
s_Logger->InfoLog(fmt, vl);
va_end(vl);
}
bool ErrorLog(const char *fmt, ...)
{
if (!s_Logger)
return FAIL;
va_list vl;
va_start(vl, fmt);
s_Logger->ErrorLog(fmt, vl);
va_end(vl);
return FAIL;
}
static std::pair<bool, CLogger::LogLevel> GetLogLevel(const Util::Config::Node &config)
{
const std::map<std::string, CLogger::LogLevel> logLevelByString
{
{ "debug", CLogger::LogLevel::Debug },
{ "info", CLogger::LogLevel::Info },
{ "error", CLogger::LogLevel::Error },
{ "all", CLogger::LogLevel::All },
};
std::string logLevel = Util::ToLower(config["LogLevel"].ValueAsDefault<std::string>("info"));
auto it = logLevelByString.find(logLevel);
if (it != logLevelByString.end())
{
return std::pair<bool, CLogger::LogLevel>(OKAY, it->second);
}
ErrorLog("Invalid log level: %s", logLevel.c_str());
return std::pair<bool, CLogger::LogLevel>(FAIL, CLogger::LogLevel::Info);
}
std::shared_ptr<CLogger> CreateLogger(const Util::Config::Node &config)
{
std::vector<std::shared_ptr<CLogger>> loggers;
// Get log level
auto logLevelResult = GetLogLevel(config);
if (logLevelResult.first != OKAY)
{
return std::shared_ptr<CLogger>();
}
CLogger::LogLevel logLevel = logLevelResult.second;
// Console message logger always required
loggers.push_back(std::make_shared<CConsoleErrorLogger>());
// Parse other log outputs
std::string logOutputs = config["LogOutput"].ValueAsDefault<std::string>("");
std::vector<std::string> outputs = Util::Format(logOutputs).Split(',');
std::set<std::string> supportedDestinations { "stdout", "stderr", "syslog" };
std::set<std::string> destinations; // log output destinations
std::set<std::string> filenames; // anything that is not a known destination is assumed to be a file
for (auto output: outputs)
{
// Is this a known destination or a file?
std::string canonicalizedOutput = Util::TrimWhiteSpace(Util::ToLower(output));
if (supportedDestinations.count(canonicalizedOutput) > 0)
{
destinations.insert(canonicalizedOutput);
}
else if (!canonicalizedOutput.empty())
{
filenames.insert(Util::TrimWhiteSpace(output)); // trim whitespace but preserve capitalization of filenames
}
}
// File logger (if any files were specified)
std::vector<std::string> logFilenames(filenames.begin(), filenames.end());
std::vector<FILE *> systemFiles;
if (destinations.count("stdout") > 0)
{
systemFiles.push_back(stdout);
}
if (destinations.count("stderr") > 0)
{
systemFiles.push_back(stderr);
}
if (!logFilenames.empty() || !systemFiles.empty())
{
loggers.push_back(std::make_shared<CFileLogger>(logLevel, logFilenames, systemFiles));
}
// System logger
if (destinations.count("syslog") > 0)
{
loggers.push_back(std::make_shared<CSystemLogger>(logLevel));
}
return std::make_shared<CMultiLogger>(loggers);
}
/*
* CMultiLogger
*/
void CMultiLogger::DebugLog(const char *fmt, va_list vl)
{
for (auto &logger: m_loggers)
{
logger->DebugLog(fmt, vl);
}
}
void CMultiLogger::InfoLog(const char *fmt, va_list vl)
{
for (auto &logger: m_loggers)
{
logger->InfoLog(fmt, vl);
}
}
void CMultiLogger::ErrorLog(const char *fmt, va_list vl)
{
for (auto &logger: m_loggers)
{
logger->ErrorLog(fmt, vl);
}
}
CMultiLogger::CMultiLogger(std::vector<std::shared_ptr<CLogger>> loggers)
: m_loggers(loggers)
{
}
/*
* CConsoleErrorLogger
*/
void CConsoleErrorLogger::DebugLog(const char *fmt, va_list vl)
{
// To view debug-level logging on the console, use a file logger writing
// to stdout
}
void CConsoleErrorLogger::InfoLog(const char *fmt, va_list vl)
{
// To view info-level logging on the console, use a file logger writing
// to stdout
}
void CConsoleErrorLogger::ErrorLog(const char *fmt, va_list vl)
{
char string[4096];
vsprintf(string, fmt, vl);
fprintf(stderr, "Error: %s\n", string);
}
/*
* CFileLogger
*/
void CFileLogger::DebugLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Debug)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Debug] %s", string1);
// Debug logging is so copious that we don't bother to guarantee it is saved
std::unique_lock<std::mutex> lock(m_mtx);
WriteToFiles(string2);
}
void CFileLogger::InfoLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Info)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Info] %s\n", string1);
// Write to file, close, and reopen to ensure it was saved
std::unique_lock<std::mutex> lock(m_mtx);
WriteToFiles(string2);
ReopenFiles(std::ios::app);
}
void CFileLogger::ErrorLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Error)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Error] %s\n", string1);
// Write to file, close, and reopen to ensure it was saved
std::unique_lock<std::mutex> lock(m_mtx);
WriteToFiles(string2);
ReopenFiles(std::ios::app);
}
void CFileLogger::ReopenFiles(std::ios_base::openmode mode)
{
// Close existing
for (std::ofstream &ofs: m_logFiles)
{
ofs.close();
}
m_logFiles.clear();
// (Re-)Open
for (auto filename: m_logFilenames)
{
std::ofstream ofs(filename.c_str(), mode);
if (ofs.is_open() && ofs.good())
{
m_logFiles.emplace_back(std::move(ofs));
}
}
}
void CFileLogger::WriteToFiles(const char *str)
{
for (std::ofstream &ofs: m_logFiles)
{
ofs << str;
}
for (FILE *fp: m_systemFiles)
{
fputs(str, fp);
}
}
CFileLogger::CFileLogger(CLogger::LogLevel level, std::vector<std::string> filenames)
: m_logLevel(level),
m_logFilenames(filenames)
{
ReopenFiles(std::ios::out);
}
CFileLogger::CFileLogger(CLogger::LogLevel level, std::vector<std::string> filenames, std::vector<FILE *> systemFiles)
: m_logLevel(level),
m_logFilenames(filenames),
m_systemFiles(systemFiles)
{
ReopenFiles(std::ios::out);
}
/*
* CSystemLogger
*/
void CSystemLogger::DebugLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Debug)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Debug] %s", string1);
#ifdef _WIN32
OutputDebugString(string2);
#else
syslog(LOG_DEBUG, string2);
#endif
}
void CSystemLogger::InfoLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Info)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Info] %s\n", string1);
#ifdef _WIN32
OutputDebugString(string2);
#else
syslog(LOG_INFO, string2);
#endif
}
void CSystemLogger::ErrorLog(const char *fmt, va_list vl)
{
if (m_logLevel > LogLevel::Error)
{
return;
}
char string1[4096];
char string2[4096];
vsprintf(string1, fmt, vl);
sprintf(string2, "[Error] %s\n", string1);
#ifdef _WIN32
OutputDebugString(string2);
#else
syslog(LOG_ERR, string2);
#endif
}
CSystemLogger::CSystemLogger(CLogger::LogLevel level)
: m_logLevel(level)
{
}