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![]() - CSoundBoard is not derived from CBus. - Optimized sound board memory handlers (now using switch statements). - Added DSB emulation (based on R. Belmont's M1 source code). - Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily. - General cleanup here and there, removed unused Render.h file. |
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.. | ||
Audio.cpp | ||
Main.cpp | ||
SDLInputSystem.cpp | ||
SDLInputSystem.h | ||
SDLMain_tmpl.h | ||
SDLMain_tmpl.m | ||
Thread.cpp | ||
Types.h |