Supermodel/Src/OSD/SDL
Bart Trzynadlowski ddd6fa92ef - Improved 68K interface. Now supports context switching.
- CSoundBoard is not derived from CBus.
- Optimized sound board memory handlers (now using switch statements).
- Added DSB emulation (based on R. Belmont's M1 source code).
- Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily.
- General cleanup here and there, removed unused Render.h file.
2011-07-31 02:37:31 +00:00
..
Audio.cpp - Added function-based interface Audio for OSD sound output, together with SDL implementation 2011-07-20 21:14:00 +00:00
Main.cpp - Improved 68K interface. Now supports context switching. 2011-07-31 02:37:31 +00:00
SDLInputSystem.cpp Changes relating to input system: 2011-06-22 13:06:52 +00:00
SDLInputSystem.h Changes relating to input system: 2011-06-22 13:06:52 +00:00
SDLMain_tmpl.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
SDLMain_tmpl.m Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Thread.cpp - Added function-based interface Audio for OSD sound output, together with SDL implementation 2011-07-20 21:14:00 +00:00
Types.h - Added the Musashi 68K emulator by Karl Stenerud. Obtained Karl's explicit permission to relicense the code under GPL. 2011-07-12 04:57:12 +00:00