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ddd6fa92ef
- CSoundBoard is not derived from CBus. - Optimized sound board memory handlers (now using switch statements). - Added DSB emulation (based on R. Belmont's M1 source code). - Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily. - General cleanup here and there, removed unused Render.h file.
17 lines
311 B
C
17 lines
311 B
C
/* this file is a part of amp software, (C) tomislav uzelac 1996,1997
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*/
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/* layer3.h
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*
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* Created by: tomislav uzelac Mar 1 97
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* Last modified by:
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*/
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extern int layer3_frame(struct AUDIO_HEADER *header,int cnt);
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#ifdef LAYER3
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int layer3_frame(struct AUDIO_HEADER *header,int cnt);
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#endif /* LAYER3 */
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