Supermodel/Src
2020-12-24 10:20:26 +00:00
..
CPU Low level z80 core bug 2020-08-22 09:00:13 +00:00
Debugger - Reworked logging system to support output to multiple outputs: files, stdout, stderr, and syslog (OutputDebugString on Windows, syslog on other systems). 2020-08-31 09:28:35 +00:00
Graphics -wide-bg option to stretch the background tile layer when wide-screen mode is enabled - Daro Land 2020-12-20 18:17:34 +00:00
Inputs Added Screenshot feature (ALT+S). 2020-09-19 07:54:26 +00:00
Model3 Magical Truck Adventure rom patch to unlock region. (enter service menu, then Start P1, Start P1, Service, Start P1, Service, Test) 2020-12-21 15:39:15 +00:00
Network build fixes for mac 2020-07-27 10:28:48 +00:00
OSD -wide-bg option to stretch the background tile layer when wide-screen mode is enabled - Daro Land 2020-12-20 18:17:34 +00:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound Various SCSP improvements and code cleanup: 2020-08-22 20:41:47 +00:00
Util -Added support for specifying multiple sections simultaneously in INI 2019-01-20 08:02:01 +00:00
BlockFile.cpp Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Netboard related : Define a new hardware line in games.xml 2020-07-01 15:56:21 +00:00
GameLoader.cpp build fixes for mac 2020-07-27 10:28:48 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Linux build compatibility changes 2020-07-03 09:15:08 +00:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00