mirror of
https://github.com/RetroDECK/Supermodel.git
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166 lines
7.2 KiB
C++
166 lines
7.2 KiB
C++
#include "Util/NewConfig.h"
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#include <iostream>
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static void PrintTestResults(std::vector<std::pair<std::string, bool>> results)
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{
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std::cout << "TEST RESULTS" << std::endl;
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std::cout << "------------" << std::endl;
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for (auto v: results)
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std::cout << v.first << ": " << (v.second ? "passed" : "FAILED") << std::endl;
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}
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int main()
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{
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std::vector<std::pair<std::string, bool>> test_results;
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/*
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* Creates a config tree corresponding to the following:
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*
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* <game>
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* <name>scud</name>
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* <roms>
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* <crom>
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* <name>foo.bin</name>
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* <offset>0</offset>
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* </crom>
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* <crom>
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* <name>bar.bin</name>
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* <offset>2</offset>
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* </crom>
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* </roms>
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* </game>
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*/
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Util::Config::Node::Ptr_t root = std::make_shared<Util::Config::Node>("global");
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auto &game = root->Add("game");
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game.Add("name", "scud");
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auto &roms = game.Add("roms");
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auto &crom1 = roms.Add("crom");
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crom1.Add("name", "foo.bin");
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crom1.Add("offset", "0");
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auto &crom2 = roms.Add("crom");
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crom2.Add("name", "bar.bin");
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crom2.Add("offset", "2");
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const char *expected_output =
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"global children={ game }\n"
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" game children={ name roms }\n"
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" name=scud children={ }\n"
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" roms children={ crom }\n"
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" crom children={ name offset }\n"
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" name=foo.bin children={ }\n"
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" offset=0 children={ }\n"
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" crom children={ name offset }\n"
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" name=bar.bin children={ }\n"
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" offset=2 children={ }\n";
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std::cout << "Expected output:" << std::endl << std::endl << expected_output << std::endl;
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std::cout << "Actual config tree:" << std::endl << std::endl;
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root->Print();
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std::cout << std::endl;
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test_results.push_back({ "Manual", root->ToString() == expected_output });
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// Expect second crom: bar.bin
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auto &global = *root;
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std::cout << "game/roms/crom/name=" << global["game/roms/crom/name"].Value() << " (expected: bar.bin)" << std::endl << std::endl;
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test_results.push_back({ "Lookup", global["game/roms/crom/name"].Value() == "bar.bin" });
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// Make a copy
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std::cout << "Copy:" << std::endl << std::endl;
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Util::Config::Node::Ptr_t copy = std::make_shared<Util::Config::Node>(*root);
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copy->Print();
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std::cout << std::endl;
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test_results.push_back({ "Copy", copy->ToString() == root->ToString() });
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// Parse from XML
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const char *xml =
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"<game name=\"scud\"> \n"
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" <roms> \n"
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" <region name=\"crom\" stride=\"8\" byte_swap=\"true\"> \n"
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" <file offset=\"0\" name=\"epr-19734.20\" crc32=\"0xBE897336\" /> \n"
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" <file offset=\"2\" name=\"epr-19733.19\" crc32=\"0x6565E29A\" /> \n"
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" <file offset=\"4\" name=\"epr-19732.18\" crc32=\"0x23E864BB\" /> \n"
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" <file offset=\"6\" name=\"epr-19731.17\" crc32=\"0x3EE6447E\" /> \n"
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" </region> \n"
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" <region name=\"banked_crom\" stride=\"8\" byte_swap=\"true\"> \n"
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" <file offset=\"0x0000000\" name=\"mpr-20364.4\" crc32=\"0xA2A68EF2\" /> \n"
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" <file offset=\"0x0000002\" name=\"mpr-20363.3\" crc32=\"0x3E3CC6FF\" /> \n"
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" <file offset=\"0x0000004\" name=\"mpr-20362.2\" crc32=\"0xF7E60DFD\" /> \n"
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" <file offset=\"0x0000006\" name=\"mpr-20361.1\" crc32=\"0xDDB66C2F\" /> \n"
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" </region> \n"
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" </roms> \n"
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"</game> \n";
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const char *expected_xml_config_tree =
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"xml children={ game }\n"
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" game children={ name roms }\n"
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" name=scud children={ }\n"
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" roms children={ region }\n"
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" region children={ byte_swap file name stride }\n"
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" name=crom children={ }\n"
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" stride=8 children={ }\n"
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" byte_swap=true children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=0 children={ }\n"
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" name=epr-19734.20 children={ }\n"
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" crc32=0xBE897336 children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=2 children={ }\n"
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" name=epr-19733.19 children={ }\n"
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" crc32=0x6565E29A children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=4 children={ }\n"
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" name=epr-19732.18 children={ }\n"
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" crc32=0x23E864BB children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=6 children={ }\n"
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" name=epr-19731.17 children={ }\n"
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" crc32=0x3EE6447E children={ }\n"
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" region children={ byte_swap file name stride }\n"
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" name=banked_crom children={ }\n"
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" stride=8 children={ }\n"
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" byte_swap=true children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=0x0000000 children={ }\n"
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" name=mpr-20364.4 children={ }\n"
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" crc32=0xA2A68EF2 children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=0x0000002 children={ }\n"
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" name=mpr-20363.3 children={ }\n"
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" crc32=0x3E3CC6FF children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=0x0000004 children={ }\n"
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" name=mpr-20362.2 children={ }\n"
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" crc32=0xF7E60DFD children={ }\n"
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" file children={ crc32 name offset }\n"
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" offset=0x0000006 children={ }\n"
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" name=mpr-20361.1 children={ }\n"
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" crc32=0xDDB66C2F children={ }\n";
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std::cout << "Expected output:" << std::endl << std::endl << expected_xml_config_tree << std::endl;
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std::cout << "Actual config tree:" << std::endl << std::endl;
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Util::Config::Node::Ptr_t xml_config = Util::Config::FromXML(xml);
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xml_config->Print();
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std::cout << std::endl;
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test_results.push_back({ "XML", xml_config->ToString() == expected_xml_config_tree });
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// Create a nested key
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{
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Util::Config::Node::Ptr_t config = Util::Config::CreateEmpty();
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config->Add("foo/bar/baz", "bart");
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config->Print();
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std::cout << std::endl;
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test_results.push_back({ "Nested key 1", config->Get("foo/bar/baz").Value() == "bart" });
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config->Get("foo/bar/baz").Set("x", "xx");
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config->Get("foo/bar/baz").Set("y/z", "zz");
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config->Print();
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std::cout << std::endl;
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test_results.push_back({ "Nested key 2", config->Get("foo/bar/baz/x").Value() == "xx" });
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test_results.push_back({ "Nested key 3", config->Get("foo/bar/baz/y/z").Value() == "zz" });
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config->Add("a/b/c");
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config->Get("a/b/c").SetValue("d");
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config->Print();
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std::cout << std::endl;
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test_results.push_back({ "Nested key 4", config->Get("a/b/c").Value() == "d" });
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}
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PrintTestResults(test_results);
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return 0;
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}
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