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a033058deb
- Model LUT now capable of differentiating between texture offset states (linked list of different texture offsets for each model address). - Removed texOffset uniform attribute from vertex shader -- no longer needed. |
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.. | ||
Shaders | ||
Error.cpp | ||
Models.cpp | ||
Render.h | ||
Render2D.cpp | ||
Render2D.h | ||
Render3D.cpp | ||
Render3D.h | ||
Shader.cpp | ||
Shader.h | ||
Shaders2D.h | ||
Shaders3D.h |