Supermodel/Src/Sound/MPEG/rtbuf.h
Bart Trzynadlowski ddd6fa92ef - Improved 68K interface. Now supports context switching.
- CSoundBoard is not derived from CBus.
- Optimized sound board memory handlers (now using switch statements).
- Added DSB emulation (based on R. Belmont's M1 source code).
- Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily.
- General cleanup here and there, removed unused Render.h file.
2011-07-31 02:37:31 +00:00

64 lines
1.8 KiB
C

/*****************************************************************************/
/*
* rtbuf.h -- Linux realtime audio output.
*
* Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*
* This is the Linux realtime sound output driver
*/
/*****************************************************************************/
#include "config.h"
#ifndef HAVE_MLOCKALL
#undef LINUX_REALTIME
#endif
#ifndef HAVE_SCHED_SETSCHEDULER
#undef LINUX_REALTIME
#endif
#if 0
#ifndef _POSIX_MEMLOCK
#undef LINUX_REALTIME
#endif
#ifndef _POSIX_PRIORITY_SCHEDULING
#undef LINUX_REALTIME
#endif
#endif
#ifdef LINUX_REALTIME
int prefetch_get_input(unsigned char *bp, int bytes);
int rt_play(char *file);
void rt_printout(short *sbuf, int ln);
int setup_fancy_audio(struct AUDIO_HEADER *mpegheader);
int start_fancy_audio(struct AUDIO_HEADER *mpegheader);
int stop_fancy_audio(void);
int block_fancy_audio(int snd_eof);
int ready_fancy_audio(void);
void cleanup_fancy_audio(void);
void prefetch_initial_fill(void);
int set_realtime_priority(void);
#endif /* LINUX_REALTIME */