mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-26 15:45:41 +00:00
a033058deb
- Model LUT now capable of differentiating between texture offset states (linked list of different texture offsets for each model address). - Removed texOffset uniform attribute from vertex shader -- no longer needed. |
||
---|---|---|
.. | ||
DIR.txt | ||
Fragment.glsl | ||
Fragment2D.glsl | ||
Fragment_Flat.glsl | ||
Fragment_NoSpotlight.glsl | ||
Vertex.glsl | ||
Vertex2D.glsl |