Supermodel/Src/Sound/MPEG/getdata.h
Bart Trzynadlowski ddd6fa92ef - Improved 68K interface. Now supports context switching.
- CSoundBoard is not derived from CBus.
- Optimized sound board memory handlers (now using switch statements).
- Added DSB emulation (based on R. Belmont's M1 source code).
- Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily.
- General cleanup here and there, removed unused Render.h file.
2011-07-31 02:37:31 +00:00

43 lines
1.2 KiB
C

/* this file is a part of amp software, (C) tomislav uzelac 1996,1997
*/
/* getdata.h
*
* tomislav uzelac Apr 1996
*/
extern int decode_scalefactors(struct SIDE_INFO *info,struct AUDIO_HEADER *header,int gr,int ch);
extern int is_max[21];
extern int intensity_scale;
#ifdef GETDATA
static char t_slen1[16]={0,0,0,0,3,1,1,1,2,2,2,3,3,3,4,4};
static char t_slen2[16]={0,1,2,3,0,1,2,3,1,2,3,1,2,3,2,3};
int is_max[21]; /* the maximum value of is_pos. for short blocks is_max[sfb=0] == is_max[6],
* it's sloppy but i'm sick of waisting storage. blaah...
*/
int intensity_scale;
int decode_scalefactors(struct SIDE_INFO *info,struct AUDIO_HEADER *header,int gr,int ch);
/* my implementation of MPEG2 scalefactor decoding is, admitably, horrible
* anyway, just take a look at pg.18 of MPEG2 specs, and you'll know what
* this is all about
*/
static const char spooky_table[2][3][3][4]={
{
{ {6,5,5,5}, {9,9,9,9}, {6,9,9,9} },
{ {6,5,7,3}, {9,9,12,6}, {6,9,12,6}},
{ {11,10,0,0}, {18,18,0,0}, {15,18,0,0}}
},
{
{ {7,7,7,0}, {12,12,12,0}, {6,15,12,0}},
{ {6,6,6,3}, {12,9,9,6}, {6,12,9,6}},
{ {8,8,5,0}, {15,12,9,0}, {6,18,9,0}}
}};
#endif /* GETDATA */